NetStats BytesSent

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NetStats BytesSent was added in SA-MP 0.3z This function was added in SA-MP 0.3z and will not work in earlier versions!


Gets the amount of data (in bytes) that the server has sent to the player.

playeridThe ID of the player to get the data from.

Example Usage:

public OnPlayerCommandText(playerid,cmdtext[])
    if(!strcmp(cmdtext, "/bytes_sent"))
        new szString[144];
        format(szString, sizeof(szString), "You have sent %i bytes of information to the server.", NetStats_BytesSent(playerid));
        SendClientMessage(playerid, -1, szString);
    return 1;

Related Functions

The following functions may be useful, as they are related to this function in one way or another.

  • GetNetworkStats: Gets the servers networkstats and saves it into a string.

  • NetStats_BytesReceived: Get the amount of information (in bytes) that the server has received from the player.
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