Create3DTextLabel
From SA-MP Wiki
Description:
Creates a 3D Text Label at a specific location in the world
(text[], color, Float:X, Float:Y, Float:Z, Float:DrawDistance, virtualworld, testLOS)
text[] | The initial text string. |
color | The text Color, as an integer or hex in RGBA color format |
x | X-Coordinate |
y | Y-Coordinate |
z | Z-Coordinate |
DrawDistance | The distance from where you are able to see the 3D Text Label |
VirtualWorld | The virtual world in which you are able to see the 3D Text |
testLOS | 0/1 Test the line-of-sight so this text can't be seen through objects |
Return Values:
The ID of the newly created 3D Text Label, or INVALID_3DTEXT_ID if the 3D Text Label limit (MAX_3DTEXT_GLOBAL) was reached.
Important |
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Example:
public OnGameModeInit() { Create3DTextLabel("I'm at the coordinates:\n30.0, 40.0, 50.0", 0x008080FF, 30.0, 40.0, 50.0, 40.0, 0, 0); return 1; }
Tip |
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Related Functions
The following functions may be helpful as they relate to this function in one way or another.
- Delete3DTextLabel: Delete a 3D text label.
- Attach3DTextLabelToPlayer: Attach a 3D text label to a player.
- Attach3DTextLabelToVehicle: Attach a 3D text label to a vehicle.
- Update3DTextLabelText: Change the text of a 3D text label.
- CreatePlayer3DTextLabel: Create A 3D text label for one player.
- DeletePlayer3DTextLabel: Delete a player's 3D text label.
- UpdatePlayer3DTextLabelText: Change the text of a player's 3D text label.