OnGameModeInit
From SA-MP Wiki
Description:
This callback is triggered when the gamemode starts.
This callback has no parameters.
Return Values:
- 0 - Will prevent other filterscripts from receiving this callback.
- 1 - Indicates that this callback will be passed to the next filterscript.
- It is always called first in gamemode.
Note | This function can also be used in a filterscript to detect if the gamemode changes with RCON commands like changemode or gmx, as changing the gamemode does not reload a filterscript. |
Example Usage:
public OnGameModeInit() { print("Gamemode started!"); return 1; }
Related Callbacks
The following callbacks might be useful as well, as they are related to this callback in one way or another.
- OnGameModeExit: Called when a gamemode ends.
- OnFilterScriptInit: Called when a filterscript is loaded.
- OnFilterScriptExit: Called when a filterscript is unloaded.