CreatePlayer3DTextLabel
From SA-MP Wiki
Description:
Creates a 3D Text Label only for a specific player
.
Parameters:(playerid, text[], color, Float:X, Float:Y, Float:Z, Float:DrawDistance, attachedplayer, attachedvehicle, testLOS)
playerid | The player which should see the newly created 3DText Label. |
text[] | The text to display. |
color | The text color |
x | X Coordinate (or offset if attached) |
y | Y Coordinate (or offset if attached) |
z | Z Coordinate (or offset if attached) |
DrawDistance | The distance where you are able to see the 3D Text Label |
attachedplayer | The player you want to attach the 3D Text Label to. (None: INVALID_PLAYER_ID) |
attachedvehicle | The vehicle you want to attach the 3D Text Label to. (None: INVALID_VEHICLE_ID) |
testLOS | 0/1 Test the line-of-sight so this text can't be seen through walls |
Return Values:
The ID of the newly created Player 3D Text Label, or INVALID_3DTEXT_ID if the Player 3D Text Label limit (MAX_3DTEXT_PLAYER) was reached.
Example Usage:
if(strcmp(cmd, "/playerlabel", true) == 0) { new PlayerText3D:playertextid; new Float:X, Float:Y, Float:Z; GetPlayerPos( playerid, X, Y, Z ); playertextid = CreatePlayer3DTextLabel(playerid,"Hello\nI'm at your position",0x008080FF,X,Y,Z,40.0); return 1; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- Create3DTextLabel: Create a 3D text label.
- Delete3DTextLabel: Delete a 3D text label.
- Attach3DTextLabelToPlayer: Attach a 3D text label to a player.
- Attach3DTextLabelToVehicle: Attach a 3D text label to a vehicle.
- Update3DTextLabelText: Change the text of a 3D text label.
- DeletePlayer3DTextLabel: Delete a player's 3D text label.
- UpdatePlayer3DTextLabelText: Change the text of a player's 3D text label.