FindTextureFileNameFromCRC

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This function was added in SA-MP 0.3.DL R1 and will not work in earlier versions!


Description:

Find an existing custom skin or simple object texture file. The model files are located in models server folder by default (artpath setting).


Parameters:
(crc, retstr[], retstr_size)
crcThe CRC checksum of custom model file.
retstr[]An array into which to store the .txd file name, passed by reference.
retstr_sizeThe length of the string that should be stored.


Return Values:

  • 1: The function executed successfully.
  • 0: The function failed to execute.



Related Functions

The following functions may be useful, as they are related to this function in one way or another.

Template:FindModelFileNameFromCRC

Related Callbacks

The following callbacks might be useful as well, as they are related to this callback in one way or another.

Template:OnPlayerRequestDownload

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