FindTextureFileNameFromCRC
From SA-MP Wiki
Description:
Find an existing custom skin or simple object texture file. The model files are located in models server folder by default (artpath setting).
(crc, retstr[], retstr_size)
crc | The CRC checksum of custom model file. |
retstr[] | An array into which to store the .txd file name, passed by reference. |
retstr_size | The length of the string that should be stored. |
Return Values:
- 1: The function executed successfully.
- 0: The function failed to execute.
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
Template:FindModelFileNameFromCRC
Related Callbacks
The following callbacks might be useful as well, as they are related to this callback in one way or another.
Template:OnPlayerRequestDownload
- OnPlayerFinishedDownloading: Called when a player finishes downloading custom models.