OnPlayerFinishedDownloading
From SA-MP Wiki
Description:
This callback is called when a player finishes downloading custom models. For more information on how to add custom models to your server, see the release thread and this tutorial.
(playerid, virtualworld)
playerid | The ID of the player that finished downloading custom models. |
virtualworld | The ID of the virtual world the player finished downloading custom models for. |
Return Values:
This callback does not handle returns.
Note | This callback is called every time a player changes virtual worlds, even if there are no custom models present in that world. |
Example Usage:
public OnPlayerFinishedDownloading(playerid, virtualworld) { SendClientMessage(playerid, 0xffffffff, "Downloads finished."); return 1; }
Related Callbacks
The following callbacks might be useful as well, as they are related to this callback in one way or another.
- OnPlayerConnect: Called when a player connects to the server.
- OnPlayerDisconnect: Called when a player leaves the server.
- OnIncomingConnection: Called when a player is attempting to connect to the server.