TextDrawAlignment
From SA-MP Wiki
Description:
Set the alignment of text in a text draw.
(Text:text, alignment)
Text:text | The ID of the textdraw to set the alignment of. |
alignment | 1-left 2-centered 3-right. |
Note | For alignment 2 (center) the x and y values of TextSize need to be swapped, see notes at TextDrawTextSize, also position coordinate become position of center of textdraw and not left/top edges. |
Return Values:
This function does not return any specific values.
Example Usage:
new Text:MyTextdraw; public OnGameModeInit() { new Text:MyTextdraw = TextDrawCreate(320.0, 425.0, "This is an example textdraw"); TextDrawAlignment(MyTextdraw, 2); // Align the textdraw text in the center return 1; }
Note | If the textdraw is already shown, it must be re-shown (TextDrawShowForAll/TextDrawShowForPlayer) to show the changes of this function. |
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- TextDrawCreate: Create a textdraw.
- TextDrawDestroy: Destroy a textdraw.
- TextDrawColor: Set the color of the text in a textdraw.
- TextDrawBoxColor: Set the color of the box in a textdraw.
- TextDrawBackgroundColor: Set the background color of a textdraw.
- TextDrawFont: Set the font of a textdraw.
- TextDrawLetterSize: Set the letter size of the text in a textdraw.
- TextDrawTextSize: Set the size of a textdraw box.
- TextDrawSetOutline: Choose whether the text has an outline.
- TextDrawSetShadow: Toggle shadows on a textdraw.
- TextDrawSetProportional: Scale the text spacing in a textdraw to a proportional ratio.
- TextDrawUseBox: Toggle if the textdraw has a box or not.
- TextDrawSetString: Set the text in an existing textdraw.
- TextDrawShowForPlayer: Show a textdraw for a certain player.
- TextDrawHideForPlayer: Hide a textdraw for a certain player.
- TextDrawShowForAll: Show a textdraw for all players.
- TextDrawHideForAll: Hide a textdraw for all players.