ShowPlayerMarkers
From SA-MP Wiki
Description:
Toggles player markers (blips on the radar). Must be used when the server starts (OnGameModeInit). For other times, see SetPlayerMarkerForPlayer.
(mode)
mode | The mode to use for markers. They can be streamed, meaning they are only visible to nearby players. See table below. |
Return Values:
This function does not return any specific values.
Marker Modes
ID | Mode |
---|---|
0 | PLAYER_MARKERS_MODE_OFF |
1 | PLAYER_MARKERS_MODE_GLOBAL |
2 | PLAYER_MARKERS_MODE_STREAMED |
public OnGameModeInit() { // Player markers only visible to nearby players ShowPlayerMarkers(PLAYER_MARKERS_MODE_STREAMED); }
Tip | It is also possible to set a player's color to a color that has full transparency (no alpha value). This makes it possible to show markers on a per-player basis. |
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- SetPlayerMarkerForPlayer: Set a player's marker.
- LimitPlayerMarkerRadius: Limit the player marker radius.
- ShowNameTags: Set nametags on or off.
- SetPlayerColor: Set a player's color.