SetPlayerMarkerForPlayer
From SA-MP Wiki
Description:
Change the colour of a player's nametag and radar blip for another player.
(playerid, showplayerid, color)
playerid | The player that will see the player's changed blip/nametag color |
showplayerid | The player whose color will be changed |
color | New color. Supports alpha values. |
Return Values:
This function does not return any specific values.
Example Usage:
// Make player 42 see player 1 as a red marker SetPlayerMarkerForPlayer( 42, 1, 0xFF0000FF ); // Make the players marker an invisible white (chat will be white but marker will be gone). SetPlayerMarkerForPlayer( 42, 1, 0xFFFFFF00 ); // Make the players marker invisible to the player while keeping chat colour the same. Will only work correctly if SetPlayerColor has been used: SetPlayerMarkerForPlayer( 42, 1, ( GetPlayerColor( 1 ) & 0xFFFFFF00 ) ); // Make the players marker fully opaque (solid) to the player while keeping chat colour the same. Will only work correctly if SetPlayerColor has been used: SetPlayerMarkerForPlayer( 42, 1, ( GetPlayerColor( 1 ) | 0x000000FF ) );
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- ShowPlayerMarkers: Decide if the server should show markers on the radar.
- LimitPlayerMarkerRadius: Limit the player marker radius.
- SetPlayerColor: Set a player's color.
- ShowPlayerNameTagForPlayer: Show or hide a nametag for a certain player.