OnPlayerPickUpPickup

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Description:

Called when a player picks up a pickup created with CreatePickup.


Parameters:
(playerid, pickupid)
playeridThe ID of the player that picked up the pickup.
pickupidThe ID of the pickup, returned by CreatePickup.


Return Values:

This callback does not handle returns.
  • It is always called first in gamemode.


Example Usage:

new pickup_Cash;
new pickup_Health;
 
public OnGameModeInit()
{
    pickup_Cash = CreatePickup(1274, 2, 0.0, 0.0, 9.0);
    pickup_Health = CreatePickup(1240, 2, 0.0, 0.0, 9.0);
    return 1;
}
 
public OnPlayerPickUpPickup(playerid, pickupid)
{
    if(pickupid == pickup_Cash)
    {
        GivePlayerMoney(playerid, 1000);
    }
    else if(pickupid == pickup_Health)
    {
        SetPlayerHealth(playerid, 100.0);
    }
    return 1;
}

Related Functions

The following functions may be useful, as they are related to this function in one way or another.

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