EditPlayerObject
From SA-MP Wiki
Description:
Allows players to edit a player-object (position and rotation) with a GUI and their mouse.
(playerid, objectid)
playerid | The ID of the player that should edit the object |
objectid | The object to be edited by the player |
Return Values:
- 1: The function executed successfully.
- 0: The function failed to execute. Player or object not valid.
Example Usage:
new object[MAX_PLAYERS]; public OnPlayerSpawn(playerid) { object[playerid] = CreatePlayerObject(playerid, 1337, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); } public OnPlayerCommandText(playerid, cmdtext[]) { if(!strcmp(cmdtext, "/edit", true)) { EditPlayerObject(playerid, object[playerid]); SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: You now edit your object!"); return 1; } return 0; }
Note | You can move the camera while editing by pressing and holding the spacebar (or W in vehicle) and moving your mouse. |
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- CreateObject: Create an object.
- DestroyObject: Destroy an object.
- MoveObject: Move an object.
- EditObject: Edit an object.
- EditAttachedObject: Edit an attached object.
- SelectObject: Select an object.
- CancelEdit: Cancel the edition of an object.