UpdateVehicleDamageStatus
From SA-MP Wiki
Description:
Sets the various visual damage statuses of a vehicle, such as popped tires, broken lights and damaged panels.
(vehicleid, panels, doors, lights, tires)
vehicleid | The ID of the vehicle to set the damage of. |
panels | A set of bits containing the panel damage status. |
doors | A set of bits containing the door damage status. |
lights | A set of bits containing the light damage status. |
tires | A set of bits containing the tire damage status. |
Return Values:
- 1: The function executed successfully.
- 0: The function failed to execute. The vehicle does not exist.
new panels, doors, lights, tires; GetVehicleDamageStatus(vehicleid, panels, doors, lights, tires); UpdateVehicleDamageStatus(vehicleid, panels, doors, lights, 15); //Setting tires to 15 will pop them all
Tip | For some useful functions for working with vehicle damage values, see here. |
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- SetVehicleHealth: Set the health of a vehicle.
- GetVehicleHealth: Check the health of a vehicle.
- RepairVehicle: Fully repair a vehicle.
- GetVehicleDamageStatus: Get the vehicle damage state for each part individually.
Related Callbacks
The following callbacks might be useful, as they're related to this function in one way or another.
- OnVehicleDamageStatusUpdate: Called when a vehicle's damage state changes.