Player states
From SA-MP Wiki
(Redirected from State)
To be used with GetPlayerState or the OnPlayerStateChange callback.
Often used
ID | Macro | Description |
---|---|---|
0 | PLAYER_STATE_NONE | Empty (while initializing) |
1 | PLAYER_STATE_ONFOOT | Player is on foot |
2 | PLAYER_STATE_DRIVER | Player is the driver of a vehicle |
3 | PLAYER_STATE_PASSENGER | Player is passenger of a vehicle |
7 | PLAYER_STATE_WASTED | Player is dead or on class selection |
8 | PLAYER_STATE_SPAWNED | Player is spawned |
9 | PLAYER_STATE_SPECTATING | Player is spectating |
Used internally
ID | Macro | Description |
---|---|---|
4 | PLAYER_STATE_EXIT_VEHICLE | Player exits a vehicle |
5 | PLAYER_STATE_ENTER_VEHICLE_DRIVER | Player enters a vehicle as driver |
6 | PLAYER_STATE_ENTER_VEHICLE_PASSENGER | Player enters a vehicle as passenger |