From SA-MP Wiki
To be used with GetPlayerState or the OnPlayerStateChange callback.
Often used
| ID | Macro | Description
|
| 0 | PLAYER_STATE_NONE | Empty (while initializing)
|
| 1 | PLAYER_STATE_ONFOOT | Player is on foot
|
| 2 | PLAYER_STATE_DRIVER | Player is the driver of a vehicle
|
| 3 | PLAYER_STATE_PASSENGER | Player is passenger of a vehicle
|
| 7 | PLAYER_STATE_WASTED | Player is dead or on class selection
|
| 8 | PLAYER_STATE_SPAWNED | Player is spawned
|
| 9 | PLAYER_STATE_SPECTATING | Player is spectating
|
Used internally
| ID | Macro | Description
|
| 4 | PLAYER_STATE_EXIT_VEHICLE | Player exits a vehicle
|
| 5 | PLAYER_STATE_ENTER_VEHICLE_DRIVER | Player enters a vehicle as driver
|
| 6 | PLAYER_STATE_ENTER_VEHICLE_PASSENGER | Player enters a vehicle as passenger
|