From SA-MP Wiki
To be used with GetPlayerState or the OnPlayerStateChange callback.
Often used
ID | Macro | Description
|
0 | PLAYER_STATE_NONE | Empty (while initializing)
|
1 | PLAYER_STATE_ONFOOT | Player is on foot
|
2 | PLAYER_STATE_DRIVER | Player is the driver of a vehicle
|
3 | PLAYER_STATE_PASSENGER | Player is passenger of a vehicle
|
7 | PLAYER_STATE_WASTED | Player is dead or on class selection
|
8 | PLAYER_STATE_SPAWNED | Player is spawned
|
9 | PLAYER_STATE_SPECTATING | Player is spectating
|
Used internally
ID | Macro | Description
|
4 | PLAYER_STATE_EXIT_VEHICLE | Player exits a vehicle
|
5 | PLAYER_STATE_ENTER_VEHICLE_DRIVER | Player enters a vehicle as driver
|
6 | PLAYER_STATE_ENTER_VEHICLE_PASSENGER | Player enters a vehicle as passenger
|