SetSVarString
From SA-MP Wiki
Description:
Set a string server variable.
(varname[], string_value[])
varname[] | The name of the server variable. |
string_value[] | The string to be set. |
Return Values:
- 1: The function executed successfully.
- 0: The function failed to execute. The variable name is null or over 40 characters.
Example Usage:
// set "Version" SetSVarString("Version", "0.3.7"); // will print version that server has new string[5 + 1]; GetSVarString("Version", string, sizeof(string)); printf("Version: %s", string);
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- SetSVarInt: Set an integer for a server variable.
- GetSVarInt: Get a player server as an integer.
- GetSVarString: Get the previously set string from a server variable.
- SetSVarFloat: Set a float for a server variable.
- GetSVarFloat: Get the previously set float from a server variable.
- DeleteSVar: Delete a server variable.