GetSVarString
From SA-MP Wiki
Description:
Gets a string server variable's value.
(varname[], string_return[], len)
varname | The name of the server variable (case-insensitive). Assigned in SetSVarString. |
string_return | The array in which to store the string value in, passed by reference. |
len | The maximum length of the returned string. |
Return Values:
The length of the string.
Example Usage:
// set "Version" SetSVarString("Version", "0.3.7"); // will print version that server has new string[5 + 1]; GetSVarString("Version", string, sizeof(string)); printf("Version: %s", string);
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- SetSVarInt: Set an integer for a server variable.
- GetSVarInt: Get a player server as an integer.
- SetSVarString: Set a string for a server variable.
- SetSVarFloat: Set a float for a server variable.
- GetSVarFloat: Get the previously set float from a server variable.
- DeleteSVar: Delete a server variable.