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Set the team of a player.



  • Players can not damage/kill players on the same team unless they use a knife to slit their throat. As of SA-MP 0.3x, players are also unable to damage vehicles driven by a player from the same team. This can be enabled with EnableVehicleFriendlyFire.
  • 255 (or NO_TEAM) is the default team to be able to shoot other players, not 0.

(playerid, teamid)
playeridThe ID of the player you want to set the team of.
teamidThe team to put the player in. Use NO_TEAM to remove the player from any team.

Return Values:

This function does not return any specific values.

Example Usage:

public OnPlayerSpawn(playerid)
    // Set a player's team to 4 when they spawn
    SetPlayerTeam(playerid, 4);
    return 1;

Related Functions

The following functions may be useful, as they are related to this function in one way or another.

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