Samp objects
From SA-MP Wiki
Description:
Note | If you wish to see images of all SA-MP objects, visit the GTA San Andreas and SA-MP object model IDs made by Prineside DevTools. |
Note | SA-MP and Custom object ID usage:
|
No Model File
18631 | NoModelFile |
Blank Object - Useful for AttachCameraToObject, invisible pickups etc.
19300 | blankmodel |
Objects added in 0.3c RC1
The objects below were added in 0.3c RC1.
Holding Objects
18632 | FishingRod |
18633 | GTASAWrench1 |
18634 | GTASACrowbar1 |
18635 | GTASAHammer1 |
18636 | PoliceCap1 |
18637 | PoliceShield1 |
18638 | HardHat1 |
18639 | BlackHat1 |
18640 | Hair1 |
18641 | Flashlight1 |
18642 | Taser1 |
18643 | LaserPointer1 |
18644 | Screwdriver1 |
18645 | MotorcycleHelmet1 |
Lights
18646 | PoliceLight1 |
18647 | RedNeonTube1 |
18648 | BlueNeonTube1 |
18649 | GreenNeonTube1 |
18650 | YellowNeonTube1 |
18651 | PinkNeonTube1 |
18652 | WhiteNeonTube1 |
18653 | DiscoLightRed |
18654 | DiscoLightGreen |
18655 | DiscoLightBlue |
18656 | LightBeamWhite |
18657 | LightBeamRed |
18658 | LightBeamBlue |
Spray Tags
18659 | SprayTag1 |
18660 | SprayTag2 |
18661 | SprayTag3 |
18662 | SprayTag4 |
18663 | SprayTag5 |
18664 | SprayTag6 |
18665 | SprayTag7 |
18666 | SprayTag8 |
18667 | SprayTag9 |
Particle Effects
18668 | blood_heli |
18669 | boat_prop |
18670 | camflash |
18671 | carwashspray |
18672 | cementp |
18673 | cigarette_smoke |
18674 | cloudfast |
18675 | coke_puff |
18676 | coke_trail |
18677 | exhale |
18678 | explosion_barrel |
18679 | explosion_crate |
18680 | explosion_door |
18681 | explosion_fuel_car |
18682 | explosion_large |
18683 | explosion_medium |
18684 | explosion_molotov |
18685 | explosion_small |
18686 | explosion_tiny |
18687 | extinguisher |
18688 | fire |
18689 | fire_bike+ |
18690 | fire_car |
18691 | fire_large |
18692 | fire_med |
18693 | Flame99 |
18694 | flamethrower |
18695 | gunflash |
18696 | gunsmoke |
18697 | heli_dust |
18698 | insects |
18699 | jetpack |
18700 | jetthrust |
18701 | molotov_flame |
18702 | nitro |
18703 | overheat_car |
18704 | overheat_car_elec |
18705 | petrolcan |
18706 | prt_blood |
18707 | prt_boatsplash |
18708 | prt_bubble |
18709 | prt_cardebris |
18710 | prt_collisionsmoke |
18711 | prt_glass |
18712 | prt_gunshell |
18713 | prt_sand2 |
18714 | prt_sand |
18715 | prt_smoke_huge |
18716 | prt_smoke_expand |
18717 | prt_spark |
18718 | prt_spark_2 |
18719 | prt_wake |
18720 | prt_watersplash |
18721 | prt_wheeldirt |
18722 | puke |
18723 | riot_smoke |
18724 | shootlight |
18725 | smoke30lit |
18726 | smoke30m |
18727 | smoke50lit |
18728 | smoke_flare |
18729 | spraycan |
18730 | tank_fire |
18731 | teargas99 |
18732 | teargasAD |
18733 | tree_hit_fir |
18734 | tree_hit_palm |
18735 | vent2 |
18736 | vent |
18737 | wallbust |
18738 | water_fnt_tme |
18739 | water_fountain |
18740 | water_hydrant |
18741 | water_ripples |
18742 | water_speed |
18743 | water_splash |
18744 | water_splash_big |
18745 | water_splsh_sml |
18746 | water_swim |
18747 | waterfall_end |
18748 | WS_factorysmoke |
SA:MP Logos
18749 | SAMPLogoSmall |
18750 | SAMPLogoBig |
Land Masses
18751 | IslandBase1 |
18752 | Volcano |
Base Sections
18753 | Base125mx125m1 |
18754 | Base250mx250m1 |
Elevator from VC
18755 | VCElevator1 |
18756 | ElevatorDoor1 |
18757 | ElevatorDoor2 |
18758 | VCElevatorFront1 |
DM Cages
18759 | DMCage1 |
18760 | DMCage2 |
Racing
18761 | RaceFinishLine1 |
Parkour
18762 | Concrete1mx1mx5m |
18763 | Concrete3mx3mx5m |
18764 | Concrete5mx5mx5m |
18765 | Concrete10mx10mx5m |
18766 | Concrete10mx1mx5m |
18767 | ConcreteStair1 |
Sky Diving Platforms
18768 | SkyDivePlatform1 |
18769 | SkyDivePlatform1a |
18770 | SkyDivePlatform1b |
18771 | SpiralStair1 |
Tunnel Sections
18772 | TunnelSection1 |
18773 | TunnelJoinSection1 |
18774 | TunnelJoinSection2 |
18775 | TunnelJoinSection3 |
18776 | TunnelJoinSection4 |
18777 | TunnelSpiral1 |
Ramps
18778 | RampT1 |
18779 | RampT2 |
18780 | RampT3 |
18781 | MeshRampBig |
18782 | CookieRamp1 |
18783 | FunBoxTop1 |
18784 | FunBoxRamp1 |
18785 | FunBoxRamp2 |
18786 | FunBoxRamp3 |
18787 | FunBoxRamp4 |
Modular Road Sections
18788 | MRoad40m |
18789 | MRoad150m |
18790 | MRoadBend180Deg1 |
18791 | MRoadBend45Deg |
18792 | MRoadTwist15DegL |
18793 | MRoadTwist15DegR |
18794 | MRoadBend15Deg1 |
18795 | MRoadBend15Deg2 |
18796 | MRoadBend15Deg3 |
18797 | MRoadBend15Deg4 |
18798 | MRoadB45T15DegL |
18799 | MRoadB45T15DegR |
18800 | MRoadHelix1 |
18801 | MRoadLoop1 |
Modular Bridge Sections
18802 | MBridgeRamp1 |
18803 | MBridge150m1 |
18804 | MBridge150m2 |
18805 | MBridge150m3 |
18806 | MBridge150m4 |
18807 | MBridge75mHalf |
Tubes and Funnels
18808 | Tube50m1 |
18809 | Tube50mGlass1 |
18810 | Tube50mBulge1 |
18811 | Tube50mGlassBulge1 |
18812 | Tube50mFunnel1 |
18813 | Tube50mGlassFunnel1 |
18814 | Tube50mFunnel2 |
18815 | Tube50mFunnel3 |
18816 | Tube50mFunnel4 |
18817 | Tube50mTSection1 |
18818 | Tube50mGlassT1 |
18819 | Tube50mPlus1 |
18820 | Tube50mGlassPlus1 |
18821 | Tube50m45Bend1 |
18822 | Tube50mGlass45Bend1 |
18823 | Tube50m90Bend1 |
18824 | Tube50mGlass90Bend1 |
18825 | Tube50m180Bend1 |
18826 | Tube50mGlass180Bend |
18827 | Tube100m2 |
18828 | SpiralTube1 |
18829 | RTexturetube |
18830 | RTexturebridge |
18831 | RT25mBend90Tube1 |
18832 | RT25mBend180Tube1 |
18833 | RT50mBend45Tube1 |
18834 | RT50mBend180Tube1 |
18835 | RBFunnel |
18836 | RBHalfpipe |
18837 | RB25mBend90Tube |
18838 | RB25mBend180Tube |
18839 | RB50mBend45Tube |
18840 | RB50mBend90Tube |
18841 | RB50mBend180Tube |
18842 | RB50mTube |
Spheres
18843 | GlassSphere1 |
18844 | WaterUVAnimSphere1 |
18845 | RTexturesphere |
More Stuff
18846 | BigCesar (removed in SA-MP 0.3d RC3-3) |
18847 | HugeHalfPipe1 |
18848 | SamSiteNonDynamic |
18849 | ParaDropNonDynamic |
18850 | HeliPad1 |
Objects added in 0.3c RC2 and RC3 - 154 Objects
18851 | TubeToRoad1 |
18852 | Tube100m1 |
18853 | Tube100m45Bend1 |
18854 | Tube100m90Bend1 |
18855 | Tube100m180Bend1 |
18856 | Cage5mx5mx3m |
18857 | Cage20mx20mx10m |
18858 | FoamHoop1 |
18859 | QuarterPipe1 |
18860 | skyscrpunbuilt2 |
18861 | scaffoldlift |
18862 | GarbagePileRamp1 |
18863 | SnowArc1 |
18864 | FakeSnow1 |
18865 | MobilePhone1 |
18866 | MobilePhone2 |
18867 | MobilePhone3 |
18868 | MobilePhone4 |
18869 | MobilePhone5 |
18870 | MobilePhone6 |
18871 | MobilePhone7 |
18872 | MobilePhone8 |
18873 | MobilePhone9 |
18874 | MobilePhone10 |
18875 | Pager1 |
18876 | BigGreenGloop1 |
18877 | FerrisWheelBit |
18878 | FerrisBaseBit |
18879 | FerrisCageBit |
18880 | SpeedCamera1 |
18881 | SkyDivePlatform2 |
18882 | HugeBowl1 |
18883 | HugeBowl2 |
18884 | HugeBowl3 |
18885 | GunVendingMachine1 |
18886 | ElectroMagnet1 |
18887 | ForceField1 |
18888 | ForceField2 |
18889 | ForceField3 |
18890 | Rake1 |
18891 | Bandana1 |
18892 | Bandana2 |
18893 | Bandana3 |
18894 | Bandana4 |
18895 | Bandana5 |
18896 | Bandana6 |
18897 | Bandana7 |
18898 | Bandana8 |
18899 | Bandana9 |
18900 | Bandana10 |
18901 | Bandana11 |
18902 | Bandana12 |
18903 | Bandana13 |
18904 | Bandana14 |
18905 | Bandana15 |
18906 | Bandana16 |
18907 | Bandana17 |
18908 | Bandana18 |
18909 | Bandana19 |
18910 | Bandana20 |
18911 | Mask1 |
18912 | Mask2 |
18913 | Mask3 |
18914 | Mask4 |
18915 | Mask5 |
18916 | Mask6 |
18917 | Mask7 |
18918 | Mask8 |
18919 | Mask9 |
18920 | Mask10 |
18921 | Beret1 |
18922 | Beret2 |
18923 | Beret3 |
18924 | Beret4 |
18925 | Beret5 |
18926 | Hat1 |
18927 | Hat2 |
18928 | Hat3 |
18929 | Hat4 |
18930 | Hat5 |
18931 | Hat6 |
18932 | Hat7 |
18933 | Hat8 |
18934 | Hat9 |
18935 | Hat10 |
18936 | Helmet1 |
18937 | Helmet2 |
18938 | Helmet3 |
18939 | CapBack1 |
18940 | CapBack2 |
18941 | CapBack3 |
18942 | CapBack4 |
18943 | CapBack5 |
18944 | HatBoater1 |
18945 | HatBoater2 |
18946 | HatBoater3 |
18947 | HatBowler1 |
18948 | HatBowler2 |
18949 | HatBowler3 |
18950 | HatBowler4 |
18951 | HatBowler5 |
18952 | BoxingHelmet1 |
18953 | CapKnit1 |
18954 | CapKnit2 |
18955 | CapOverEye1 |
18956 | CapOverEye2 |
18957 | CapOverEye3 |
18958 | CapOverEye4 |
18959 | CapOverEye5 |
18960 | CapRimUp1 |
18961 | CapTrucker1 |
18962 | CowboyHat2 |
18963 | CJElvisHead |
18964 | SkullyCap1 |
18965 | SkullyCap2 |
18966 | SkullyCap3 |
18967 | HatMan1 |
18968 | HatMan2 |
18969 | HatMan3 |
18970 | HatTiger1 |
18971 | HatCool1 |
18972 | HatCool2 |
18973 | HatCool3 |
18974 | MaskZorro1 |
18975 | Hair2 |
18976 | MotorcycleHelmet2 |
18977 | MotorcycleHelmet3 |
18978 | MotorcycleHelmet4 |
18979 | MotorcycleHelmet5 |
18980 | Concrete1mx1mx25m |
18981 | Concrete1mx25mx25m |
18982 | Tube100m3 |
18983 | Tube100m4 |
18984 | Tube100m5 |
18985 | Tube100m6 |
18986 | TubeToPipe1 |
18987 | Tube25m1 |
18988 | Tube25mCutEnd1 |
18989 | Tube25m45Bend1 |
18990 | Tube25m90Bend1 |
18991 | Tube25m180Bend1 |
18992 | Tube10m45Bend1 |
18993 | Tube10m90Bend1 |
18994 | Tube10m180Bend1 |
18995 | Tube5m1 |
18996 | Tube5m45Bend1 |
18997 | Tube1m1 |
18998 | Tube200m1 |
18999 | Tube200mBendy1 |
19000 | Tube200mBulge1 |
19001 | VCWideLoop1 |
19002 | FireHoop1 |
19003 | LAOfficeFloors1 |
19004 | RoundBuilding1 |
19005 | RampT4 |
19006 | GlassesType1 |
19007 | GlassesType2 |
19008 | GlassesType3 |
19009 | GlassesType4 |
19010 | GlassesType5 |
19011 | GlassesType6 |
19012 | GlassesType7 |
19013 | GlassesType8 |
19014 | GlassesType9 |
19015 | GlassesType10 |
19016 | GlassesType11 |
19017 | GlassesType12 |
19018 | GlassesType13 |
19019 | GlassesType14 |
19020 | GlassesType15 |
19021 | GlassesType16 |
19022 | GlassesType17 |
19023 | GlassesType18 |
19024 | GlassesType19 |
19025 | GlassesType20 |
19026 | GlassesType21 |
19027 | GlassesType22 |
19028 | GlassesType23 |
19029 | GlassesType24 |
19030 | GlassesType25 |
19031 | GlassesType26 |
19032 | GlassesType27 |
19033 | GlassesType28 |
19034 | GlassesType29 |
19035 | GlassesType30 |
19036 | HockeyMask1 |
19037 | HockeyMask2 |
19038 | HockeyMask3 |
19039 | WatchType1 |
19040 | WatchType2 |
19041 | WatchType3 |
19042 | WatchType4 |
19043 | WatchType5 |
19044 | WatchType6 |
19045 | WatchType7 |
19046 | WatchType8 |
19047 | WatchType9 |
19048 | WatchType10 |
19049 | WatchType11 |
19050 | WatchType12 |
19051 | WatchType13 |
19052 | WatchType14 |
19053 | WatchType15 |
Objects added in 0.3c RC4 (109 Objects)
19054 | XmasBox1 |
19055 | XmasBox2 |
19056 | XmasBox3 |
19057 | XmasBox4 |
19058 | XmasBox5 |
19059 | XmasOrb1 |
19060 | XmasOrb2 |
19061 | XmasOrb3 |
19062 | XmasOrb4 |
19063 | XmasOrb5 |
19064 | SantaHat1 |
19065 | SantaHat2 |
19066 | SantaHat3 |
19067 | HoodyHat1 |
19068 | HoodyHat2 |
19069 | HoodyHat3 |
19070 | WSDown1 |
19071 | WSStraight1 |
19072 | WSBend45Deg1 |
19073 | WSRocky1 |
19074 | Cage20mx20mx10mv2 |
19075 | Cage5mx5mx3mv2 |
19076 | XmasTree1 |
19077 | Hair3 |
19078 | TheParrot1 |
19079 | TheParrot2 |
19080 | LaserPointer2 |
19081 | LaserPointer3 |
19082 | LaserPointer4 |
19083 | LaserPointer5 |
19084 | LaserPointer6 |
19085 | EyePatch1 |
19086 | ChainsawDildo1 |
19087 | Rope1 |
19088 | Rope2 |
19089 | Rope3 |
19090 | PomPomBlue |
19091 | PomPomRed |
19092 | PomPomGreen |
19093 | HardHat2 |
19094 | BurgerShotHat1 |
19095 | CowboyHat1 |
19096 | CowboyHat3 |
19097 | CowboyHat4 |
19098 | CowboyHat5 |
19099 | PoliceCap2 |
19100 | PoliceCap3 |
19101 | ArmyHelmet1 |
19102 | ArmyHelmet2 |
19103 | ArmyHelmet3 |
19104 | ArmyHelmet4 |
19105 | ArmyHelmet5 |
19106 | ArmyHelmet6 |
19107 | ArmyHelmet7 |
19108 | ArmyHelmet8 |
19109 | ArmyHelmet9 |
19110 | ArmyHelmet10 |
19111 | ArmyHelmet11 |
19112 | ArmyHelmet12 |
19113 | SillyHelmet1 |
19114 | SillyHelmet2 |
19115 | SillyHelmet3 |
19116 | PlainHelmet1 |
19117 | PlainHelmet2 |
19118 | PlainHelmet3 |
19119 | PlainHelmet4 |
19120 | PlainHelmet5 |
19121 | BollardLight1 |
19122 | BollardLight2 |
19123 | BollardLight3 |
19124 | BollardLight4 |
19125 | BollardLight5 |
19126 | BollardLight6 |
19127 | BollardLight7 |
19128 | DanceFloor1 |
19129 | DanceFloor2 |
19130 | ArrowType1 |
19131 | ArrowType2 |
19132 | ArrowType3 |
19133 | ArrowType4 |
19134 | ArrowType5 |
19135 | EnExMarker1 |
19136 | Hair4 |
19137 | CluckinBellHat1 |
19138 | PoliceGlasses1 |
19139 | PoliceGlasses2 |
19140 | PoliceGlasses3 |
19141 | SWATHelmet1 |
19142 | SWATArmour1 |
19143 | PinSpotLight1 |
19144 | PinSpotLight2 |
19145 | PinSpotLight3 |
19146 | PinSpotLight4 |
19147 | PinSpotLight5 |
19148 | PinSpotLight6 |
19149 | PinSpotLight7 |
19150 | PinSpotLight8 |
19151 | PinSpotLight9 |
19152 | PinSpotLight10 |
19153 | PinSpotLight11 |
19154 | PinSpotLight12 |
19155 | PinSpotLight13 |
19156 | PinSpotLight14 |
19157 | MetalLightBars1 |
19158 | MetalLightBars2 |
19159 | MirrorBall1 |
19160 | HardHat3 |
19161 | PoliceHat1 |
19162 | PoliceHat2 |
19163 | GimpMask1 |
19901 | animtube |
Objects added in 0.3c RC5 (143 Objects)
19164 | GTASAMap1 |
19165 | GTASAMap2 |
19166 | GTASAMap3 |
19167 | GTASAMap4 |
19168 | GTASAMap5 |
19169 | GTASAMap6 |
19170 | GTASAMap7 |
19171 | GTASAMap8 |
19172 | SAMPPicture1 |
19173 | SAMPPicture2 |
19174 | SAMPPicture3 |
19175 | SAMPPicture4 |
19176 | LSOffice1Door1 |
19177 | MapMarkerNew1 |
19178 | MapMarkerNew2 |
19179 | MapMarkerNew3 |
19180 | MapMarkerNew4 |
19181 | MapMarkerNew5 |
19182 | MapMarkerNew6 |
19183 | MapMarkerNew7 |
19184 | MapMarkerNew8 |
19185 | MapMarkerNew9 |
19186 | MapMarkerNew10 |
19187 | MapMarkerNew11 |
19188 | MapMarkerNew12 |
19189 | MapMarkerNew13 |
19190 | MapMarkerNew14 |
19191 | MapMarkerNew15 |
19192 | MapMarkerNew16 |
19193 | MapMarkerNew17 |
19194 | MapMarkerNew18 |
19195 | MapMarkerNew19 |
19196 | MapMarkerNew20 |
19197 | EnExMarker2 |
19198 | EnExMarker3 |
19200 | PoliceHelmet1 |
19201 | MapMarker1 |
19202 | MapMarker2 |
19203 | MapMarker3 |
19204 | MapMarker4 |
19205 | MapMarker5 |
19206 | MapMarker6 |
19207 | MapMarker7 |
19208 | MapMarker8 |
19209 | MapMarker9 |
19210 | MapMarker10 |
19211 | MapMarker11 |
19212 | MapMarker12 |
19213 | MapMarker13 |
19214 | MapMarker14 |
19215 | MapMarker15 |
19216 | MapMarker16 |
19217 | MapMarker17 |
19218 | MapMarker18 |
19219 | MapMarker19 |
19220 | MapMarker20 |
19221 | MapMarker21 |
19222 | MapMarker22 |
19223 | MapMarker23 |
19224 | MapMarker24 |
19225 | MapMarker25 |
19226 | MapMarker26 |
19227 | MapMarker27 |
19228 | MapMarker28 |
19229 | MapMarker29 |
19230 | MapMarker30 |
19231 | MapMarker31 |
19232 | MapMarker32 |
19233 | MapMarker33 |
19234 | MapMarker34 |
19235 | MapMarker35 |
19236 | MapMarker36 |
19237 | MapMarker37 |
19238 | MapMarker38 |
19239 | MapMarker39 |
19240 | MapMarker40 |
19241 | MapMarker41 |
19242 | MapMarker42 |
19243 | MapMarker43 |
19244 | MapMarker44 |
19245 | MapMarker45 |
19246 | MapMarker46 |
19247 | MapMarker47 |
19248 | MapMarker48 |
19249 | MapMarker49 |
19250 | MapMarker50 |
19251 | MapMarker51 |
19252 | MapMarker52 |
19253 | MapMarker53 |
19254 | MapMarker54 |
19255 | MapMarker55 |
19256 | MapMarker56 |
19257 | MapMarker57 |
19258 | MapMarker58 |
19259 | MapMarker59 |
19260 | MapMarker60 |
19261 | MapMarker61 |
19262 | MapMarker62 |
19263 | MapMarker63 |
19264 | MapMarker1a |
19265 | MapMarker1b |
19266 | MapMarker31a |
19267 | MapMarker31b |
19268 | MapMarker31c |
19269 | MapMarker31d |
19270 | MapMarkerFire1 |
19271 | MapMarkerLight1 |
19272 | DMCage3 |
19273 | KeypadNonDynamic |
19274 | Hair5 |
19275 | SAMPLogo2 |
19276 | SAMPLogo3 |
19277 | LiftType1 |
19278 | LiftPlatform1 |
19279 | LCSmallLight1 |
19280 | CarRoofLight1 |
19281 | PointLight1 |
19282 | PointLight2 |
19283 | PointLight3 |
19284 | PointLight4 |
19285 | PointLight5 |
19286 | PointLight6 |
19287 | PointLight7 |
19288 | PointLight8 |
19289 | PointLight9 |
19290 | PointLight10 |
19291 | PointLight11 |
19292 | PointLight12 |
19293 | PointLight13 |
19294 | PointLight14 |
19295 | PointLight15 |
19296 | PointLight16 |
19297 | PointLight17 |
19298 | PointLight18 |
19299 | PointLightMoon1 |
Bridge from GTALC
19300 | bridge_liftsec |
19301 | subbridge01 |
19302 | subbridge07 |
19303 | subbridge19 |
19304 | subbridge20 |
19305 | subbridge_lift |
19306 | verticalift_bridg2 |
19307 | verticalift_bridge |
Objects added in 0.3d RC3-3 (4 Objects)
The following objects (19301 to 19304) were added in SA-MP 0.3d and are not supplied with earlier versions! |
19301 | mp_sfpd_nocell |
19302 | pd_jail_door01 |
19303 | pd_jail_door02 |
19304 | pd_jail_door_top01 |
Objects added in 0.3.7 (3 Objects)
The following objects (19305 to 19307) were added in SA-MP 0.3.7 and are not supplied with earlier versions! |
19305 | sec_keypad2 |
19306 | kmb_goflag2 |
19307 | kmb_goflag3 |
Objects added in 0.3d RC3-3 (14 Objects)
The following objects (19308 to 19321) were added in SA-MP 0.3d and are not supplied with earlier versions! |
19308 | taxi01 |
19309 | taxi02 |
19310 | taxi03 |
19311 | taxi04 |
19312 | a51fencing |
19313 | a51fensin |
19314 | bullhorns01 |
19315 | deer01 |
19316 | FerrisCageBit01 |
19317 | bassguitar01 |
19318 | flyingv01 |
19319 | warlock01 |
19320 | pumpkin01 |
19321 | cuntainer |
Objects added in 0.3d RC7 (16 Objects)
The following objects (19322, 19323 and 19325 to 19338) were added in SA-MP 0.3d and are not supplied with earlier versions! |
19322 | mallb_laW02 |
19323 | lsmall_shop01 |
19325 | lsmall_window01 |
19326 | 7_11_sign01 |
19327 | 7_11_sign02 |
19328 | 7_11_sign03 |
19329 | 7_11_sign04 |
19330 | fire_hat01 |
19331 | fire_hat02 |
19332 | Hot_Air_Balloon01 |
19333 | Hot_Air_Balloon02 |
19334 | Hot_Air_Balloon03 |
19335 | Hot_Air_Balloon04 |
19336 | Hot_Air_Balloon05 |
19337 | Hot_Air_Balloon06 |
19338 | Hot_Air_Balloon07 |
Objects added in 0.3d (8 objects)
The following objects (19339 to 19346) were added in SA-MP 0.3d and are not supplied with earlier versions! |
19339 | coffin01 |
19340 | cslab01 |
19341 | easter_egg01 |
19342 | easter_egg02 |
19343 | easter_egg03 |
19344 | easter_egg04 |
19345 | easter_egg05 |
19346 | hotdog01 |
Objects added in 0.3e RC1 (25 objects)
The following objects (19347 to 19371) were added in SA-MP 0.3e RC2 and are not supplied with earlier versions! |
19347 | badge01 |
19348 | cane01 |
19349 | monocle01 |
19350 | moustache01 |
19351 | moustache02 |
19352 | tophat01 |
19353 | wall001 |
19354 | wall002 |
19355 | wall003 |
19356 | wall004 |
19357 | wall005 |
19358 | wall006 |
19359 | wall007 |
19360 | wall008 |
19361 | wall009 |
19362 | wall010 |
19363 | wall011 |
19364 | wall012 |
19365 | wall013 |
19366 | wall014 |
19367 | wall015 |
19368 | wall016 |
19369 | wall017 |
19370 | wall018 |
19371 | wall019 |
Objects added in 0.3e RC3 (54 objects)
The following objects (19372 to 19425) were added in SA-MP 0.3e RC3 and are not supplied with earlier versions! |
19372 | wall020 |
19373 | wall021 |
19374 | wall022 |
19375 | wall023 |
19376 | wall024 |
19377 | wall025 |
19378 | wall026 |
19379 | wall027 |
19380 | wall028 |
19381 | wall029 |
19382 | wall030 |
19383 | wall031 |
19384 | wall032 |
19385 | wall033 |
19386 | wall034 |
19387 | wall035 |
19388 | wall036 |
19389 | wall037 |
19390 | wall038 |
19391 | wall039 |
19392 | wall040 |
19393 | wall041 |
19394 | wall042 |
19395 | wall043 |
19396 | wall044 |
19397 | wall045 |
19398 | wall046 |
19399 | wall047 |
19400 | wall048 |
19401 | wall049 |
19402 | wall050 |
19403 | wall051 |
19404 | wall052 |
19405 | wall053 |
19406 | wall054 |
19407 | wall055 |
19408 | wall056 |
19409 | wall057 |
19410 | wall058 |
19411 | wall059 |
19412 | wall060 |
19413 | wall061 |
19414 | wall062 |
19415 | wall063 |
19416 | wall064 |
19417 | wall065 |
19418 | handcuffs01 |
19419 | police_lights01 |
19420 | police_lights02 |
19421 | headphones01 |
19422 | headphones02 |
19423 | headphones03 |
19424 | headphones04 |
19425 | speed_bump01 |
Objects added in 0.3e RC4 (44 objects)
The following objects (19426 to 19469) were added in SA-MP 0.3e RC4 and are not supplied with earlier versions! |
19426 | wall066 |
19427 | wall067 |
19428 | wall068 |
19429 | wall069 |
19430 | wall070 |
19431 | wall071 |
19432 | wall072 |
19433 | wall073 |
19434 | wall074 |
19435 | wall075 |
19436 | wall076 |
19437 | wall077 |
19438 | wall078 |
19439 | wall079 |
19440 | wall080 |
19441 | wall081 |
19442 | wall082 |
19443 | wall083 |
19444 | wall084 |
19445 | wall085 |
19446 | wall086 |
19447 | wall087 |
19448 | wall088 |
19449 | wall089 |
19450 | wall090 |
19451 | wall091 |
19452 | wall092 |
19453 | wall093 |
19454 | wall094 |
19455 | wall095 |
19456 | wall096 |
19457 | wall097 |
19458 | wall098 |
19459 | wall099 |
19460 | wall100 |
19461 | wall101 |
19462 | wall102 |
19463 | wall103 |
19464 | wall104 |
19465 | wall105 |
19466 | window001 |
19467 | vehicle_barrier01 |
19468 | bucket01 |
19469 | scarf01 |
Objects added in 0.3e RC6 (5 objects)
The following objects (19470 to 19474) were added in SA-MP 0.3e RC6 and are not supplied with earlier versions! |
19470 | forsale01 |
19471 | forsale02 |
19472 | gasmask01 |
19473 | grassplant01 |
19474 | pokertable01 |
Objects added in 0.3e RC7 (31 objects)
The following objects (19489 to 19515) were added in SA-MP 0.3e RC7 and are not supplied with earlier versions! |
19475 | Plane001 |
19476 | Plane002 |
19477 | Plane003 |
19478 | Plane004 |
19479 | Plane005 |
19480 | Plane006 |
19481 | Plane007 |
19482 | Plane008 |
19483 | Plane009 |
19484 | landbit01_01 |
19485 | Groundbit84_SFS_01 |
19486 | burg_SFS_01 |
19487 | tophat02 |
19488 | HatBowler6 |
19489 | sfhouse1 |
19490 | sfhouse1int |
19491 | sfhouse2 |
19492 | sfhouse2int |
19493 | sfhouse3 |
19494 | sfhouse3int |
19495 | sfhouse4 |
19496 | sfhouse4int |
19497 | lvhouse1 |
19498 | lvhouse1int |
19499 | lvhouse2 |
19500 | lvhouse2int |
19501 | lvhouse3 |
19502 | lvhouse3int |
19503 | lvhouse4 |
19504 | lvhouse4int |
19505 | lshouse1 |
19506 | lshouse1int |
19507 | lshouse2 |
19508 | lshouse2int |
19509 | lshouse3 |
19510 | lshouse3int |
19511 | lshouse4 |
19512 | lshouse4int |
19513 | whitephone |
19514 | SWATHgrey |
19515 | SWATAgrey |
Objects added in 0.3x RC2-4 (6 objects)
The following objects (19516 to 19521) were added in SA-MP 0.3x RC2-4 and are not supplied with earlier versions! |
19516 | Hair2_nc |
19517 | Hair3_nc |
19518 | Hair5_nc |
19519 | Hair1_nc |
19520 | pilotHat01 |
19521 | policeHat01 |
Objects added in 0.3.7 RC1 (265 objects)
The following objects (19522 to 19787) were added in SA-MP 0.3.7 RC1 and are not supplied with earlier versions! |
Property Icons
19522 | property_red |
19523 | property_orange |
19524 | property_yellow |
Wedding Cake
19525 | WeddingCake1 |
ATM Fixed
19526 | ATMFixed |
Halloween Stuff
19527 | Cauldron1 |
19528 | WitchesHat1 |
Modular Island (grass|sand|concrete and roads)
19529 | Plane125x125Grass1 |
19530 | Plane125x125Sand1 |
19531 | Plane125x125Conc1 |
19532 | 15x125Road1 |
19533 | 15x62_5Road1 |
19534 | 15x15RoadInters1 |
19535 | 15x15RoadInters2 |
19536 | Plane62_5x125Grass1 |
19537 | Plane62_5x125Sand1 |
19538 | Plane62_5x125Conc1 |
19539 | Edge62_5x62_5Grass1 |
19540 | Edge62_5x62_5Grass2 |
19541 | Edge62_5x15Grass1 |
19542 | Edge62_5x125Grass1 |
19543 | Plane62_5x15Grass1 |
19544 | Plane62_5x15Sand1 |
19545 | Plane62_5x15Conc1 |
19546 | Edge62_5x62_5Grass3 |
19547 | Hill125x125Grass1 |
19548 | Hill125x125Sand1 |
19549 | Edge62_5x32_5Grass1 |
19550 | Plane125x125Grass2 |
19551 | Plane125x125Sand2 |
19552 | Plane125x125Conc2 |
Extracted from Skins
19553 | StrawHat1 |
19554 | Beanie1 |
19555 | BoxingGloveL |
19556 | BoxingGloveR |
19557 | SexyMask1 |
19558 | PizzaHat1 |
19559 | HikerBackpack1 |
Extracted from Supermarket Items
19560 | MeatTray1 |
19561 | CerealBox1 |
19562 | CerealBox2 |
19563 | JuiceBox1 |
19564 | JuiceBox2 |
19565 | IceCreamBarsBox1 |
19566 | FishFingersBox1 |
19567 | IcecreamContainer1 |
19568 | IcecreamContainer2 |
19569 | MilkCarton1 |
19570 | MilkBottle1 |
19571 | PizzaBox1 |
19572 | PisshBox1 |
19573 | BriquettesBag1 |
Fruit
19574 | Orange1 |
19575 | Apple1 |
19576 | Apple2 |
19577 | Tomato1 |
19578 | Banana1 |
Loaf of Bread
19579 | BreadLoaf1 |
Extracted Pepperoni Pizza
19580 | Pizza1 |
Extracted from Marco's Bistro Kitchen
19581 | MarcosFryingPan1 |
19582 | MarcosSteak1 |
19583 | MarcosKnife1 |
19584 | MarcosSaucepan1 |
19585 | MarcosPan1 |
19586 | MarcosSpatula1 |
Extracted from a Stack of Plastic Trays and Edited
19587 | PlasticTray1 |
Wooden Foot Bridge
19588 | FootBridge1 |
Extracted and Edited Rubbish Skip
19589 | RubbishSkipEmpty1 |
Extracted from Woozie's Apartment
19590 | WooziesSword1 |
19591 | WooziesHandFan1 |
Extracted from a Stack of Baskets and Edited
19592 | ShopBasket1 |
SF ZomboTech Building and Lab
These objects can be used to replace the ZomboTech building in SF. The filterscript called "sf_zombotech" can be used to remove the existing GTASA map objects, replace the building, add the new lab building below the ground and add an elevator... it can be found in the "filterscripts" folder of the Windows 0.3.7 server package.
19593 | ZomboTechBuilding1 |
19594 | ZomboTechLab1 |
LS Apartments
This object can be used to replace a block of apartments in LS. The filterscript called "ls_apartments1" can be used to remove the existing GTASA map objects, replace the building, add an underground car park and elevator... it can be found in the "filterscripts" folder of the Windows 0.3.7 server package.
19595 | LSAppartments1 |
LS BeachSide
These objects are used to replace a block of apartments on the beach in LS. The apartment building now has a multiple floor interior and an underground car park. The filterscript called "ls_beachside" can be used to add an elevator... it can be found in the "filterscripts" folder of the Windows 0.3.7 server package.
Also, object ID 19596 has been moved to model ID 6391 to replace the existing GTASA building. The interior floors object (19597) and underground car park object (19800) are also created by default from lines defined in the SAMP.IPL file. This means you do not need to create these objects (building exterior, interior floors and underground car park) as they are created by default on all 0.3.7 clients. You do however need to remove the night lights object as demonstrated in the filterscript to remove some occlusion boxes inside the building that cause camera problems.
19596 | LSBeachSide |
19597 | LSBeachSideInsides |
SF Building 1
These objects can be used to replace a building near the hospital in SF. The filterscript called "sf_building1" can be used to remove the existing GTASA map objects and replace the building... it can be found in the "filterscripts" folder of the Windows 0.3.7 server package.
19598 | SFBuilding1Outside |
19599 | SFBuilding1Inside |
19600 | SFBuilding1Land |
Snow Plow
19601 | SnowPlow1 |
Landmine Edited
19602 | Landmine1 |
Water Plane
19603 | WaterPlane1 |
19604 | WaterPlane2 |
Different Coloured EnEx Markers
19605 | EnExMarker4-2 |
19606 | EnExMarker4-3 |
19607 | EnExMarker4-4 |
Stage and Music Equipment
19608 | WoodenStage1 |
19609 | DrumKit1 |
19610 | Microphone1 |
19611 | MicrophoneStand1 |
19612 | GuitarAmp1 |
19613 | GuitarAmp2 |
19614 | GuitarAmp3 |
19615 | GuitarAmp4 |
19616 | GuitarAmp5 |
19617 | GoldRecord1 |
Safe with Seperate Door
You can use the MoveObject() function to make the safe door open and close. The "safe_animated" filterscript shows you an example of how to do it... it can be found in the "filterscripts" folder of the Windows 0.3.7 server package.
19618 | Safe1 |
19619 | SafeDoor1 |
New Police Light Bar Model
This object uses UV animation so it is visible during the day as well as night.
19620 | LightBar1 |
Extracted from Cutscene IMG and Edited
19621 | OilCan1 |
19622 | Broom1 |
19623 | Camera1 |
19624 | Case1 |
19625 | Ciggy1 |
19626 | Spade1 |
19627 | Wrench1 |
Modular Road Banked Corners
These banked road corner objects are designed to work with the modular road objects (IDs 18788 to 18807) added in the SA-MP 0.3c version.
19628 | MRoadBend90Banked1 |
19629 | MRoadBend90Banked2 |
3D Fish (Bream)
This fish object can be used with the fishing rod object (ID 18632) and the fishing animation pose. The "samp_anims" filterscript shows you an example of how to use the custom animation pose... it can be found in the "filterscripts" folder of the Windows 0.3.7 server package.
19630 | Fish1 |
Sledge Hammer
19631 | SledgeHammer1 |
Burning Logs
19632 | FireWood1 |
360 Degree Ramps
19633 | Ramp360Degree1 |
19634 | Ramp360Degree2 |
19635 | Ramp360Degree3 |
Fruit Crates
19636 | RedApplesCrate1 |
19637 | GreenApplesCrate1 |
19638 | OrangesCrate1 |
19639 | EmptyCrate1 |
Empty Shop Shelf
This empty shop shelf can be stocked with your preferred supermarket items (IDs 19560 to 19573). Three fruit crates (IDs 19636 to 19639) will fit side by side on the bottom shelf.
19640 | EmptyShopShelf1 |
Wooden Fence Section
19641 | FenceSection1 |
Half Tube Objects
The MatTubes TXD file contains different coloured textures (RedDirt1, GreenDirt1, BlueDirt1, YellowDirt1 and PurpleDirt1) that can be used to re-colour the tubes below by using the SetObjectMaterial or SetPlayerObjectMaterial functions. Re-colouring the tubes this way preserves the shading (the vertex colours and vertex illumination).
The tubes are available in three sizes... normal (100%), medium (50%) and small (25%).
The filterscript called "stunt_island" shows an example setup... it can be found in the "filterscripts" folder of the Windows 0.3.7 server package.
The tubes in this section are normal size.
19642 | TubeSeg10m1 |
19643 | TubeSeg10m2a |
19644 | TubeSeg10m2b |
19645 | TubeSeg25m1 |
19646 | TubeHalf10m1 |
19647 | TubeHalf10mJoin1a |
19648 | TubeHalf10mJoin1b |
19649 | TubeHalf50m1 |
19650 | TubeFlat25x25m1 |
19651 | TubeHalfSpiral1a |
19652 | TubeHalfSpiral1b |
19653 | TubeHalfSpiral2a |
19654 | TubeHalfSpiral2b |
19655 | TubeHalfSpiral3a |
19656 | TubeHalfSpiral3b |
19657 | TubeHalfSpiral4a |
19658 | TubeHalfSpiral4b |
19659 | TubeHalf180Bend1a |
19660 | TubeHalf180Bend1b |
19661 | TubeHalf90Bend1a |
19662 | TubeHalf90Bend1b |
19663 | TubeHalf50mDip1 |
19664 | TubeHalf50mBump1 |
19665 | TubeHalfLoop1a |
19666 | TubeHalfLoop1b |
19667 | TubeHalfLoop2a |
19668 | TubeHalfLoop2b |
19669 | TubeHalfBowl1 |
19670 | TubeSupport1 |
19671 | TubeSupport2 |
19672 | TubeHalfLight1 |
19673 | TubeHalf5Bend1a |
19674 | TubeHalf5Bend1b |
19675 | TubeHalf5Bend2a |
19676 | TubeHalf5Bend2b |
19677 | TubeHalfTwist1a |
19678 | TubeHalfTwist1b |
19679 | TubeHalfTwist2a |
19680 | TubeHalfTwist2b |
19681 | TubeHalf45Bend1a |
19682 | TubeHalf45Bend1b |
19683 | TubeHalf15Bend1a |
19684 | TubeHalf15Bend1b |
19685 | TubeHalf15Bend2a |
19686 | TubeHalf15Bend2b |
19687 | TubeHalf25m1 |
19688 | TubeHalf45Bend3 |
19689 | TubeHalf45Bend4 |
Join normal and medium tubes
The tubes in this section join normal tubes (above) to medium tubes (below).
19690 | TubeHalfNtoMJoin1a |
19691 | TubeHalfNtoMJoin1b |
Tubes Medium Size
The tubes in this section are medium size.
19692 | MTubeSeg5m1 |
19693 | MTubeSeg5m2a |
19694 | MTubeSeg5m2b |
19695 | MTubeSeg12_5m1 |
19696 | MTubeHalf10m1 |
19697 | MTubeHalf5mJoin1a |
19698 | MTubeHalf5mJoin1b |
19699 | MTubeHalf25m1 |
19700 | MTubeFlt12_5x12_5m1 |
19701 | MTubeHalfSpiral1a |
19702 | MTubeHalfSpiral1b |
19703 | MTubeHalfSpiral2a |
19704 | MTubeHalfSpiral2b |
19705 | MTubeHalfSpiral3a |
19706 | MTubeHalfSpiral3b |
19707 | MTubeHalfSpiral4a |
19708 | MTubeHalfSpiral4b |
19709 | MTubeHalf180Bend1a |
19710 | MTubeHalf180Bend1b |
19711 | MTubeHalf90Bend1a |
19712 | MTubeHalf90Bend1b |
19713 | MTubeHalf25mDip1 |
19714 | MTubeHalf25mBump1 |
19715 | MTubeHalfBowl1 |
19716 | MTubeSupport1 |
19717 | MTubeSupport2 |
19718 | MTubeHalfLight1 |
19719 | MTubeHalf5Bend1a |
19720 | MTubeHalf5Bend1b |
19721 | MTubeHalf5Bend2a |
19722 | MTubeHalf5Bend2b |
19723 | MTubeHalf45Bend1a |
19724 | MTubeHalf45Bend1b |
19725 | MTubeHalf15Bend1a |
19726 | MTubeHalf15Bend1b |
19727 | MTubeHalf15Bend2a |
19728 | MTubeHalf15Bend2b |
19729 | MTubeHalf45Bend3 |
19730 | MTubeHalf45Bend4 |
Join medium and small tubes
The tubes in this section join medium tubes (above) to small tubes (below).
19731 | TubeHalfMtoSJoin1a |
19732 | TubeHalfMtoSJoin1B |
Tubes Small Size
The tubes in this section are small size.
19733 | STubeSeg5m1 |
19734 | STubeSeg5m2a |
19735 | STubeSeg5m2b |
19736 | STubeSeg6_25m1 |
19737 | STubeHalf10m1 |
19738 | STubeHalf5mJoin1a |
19739 | STubeHalf5mJoin1b |
19740 | STubeHalf12_5m1 |
19741 | STubeFlat6_25m1 |
19742 | STubeHalfSpiral1a |
19743 | STubeHalfSpiral1b |
19744 | STubeHalfSpiral2a |
19745 | STubeHalfSpiral2b |
19746 | STubeHalfSpiral3a |
19747 | STubeHalfSpiral3b |
19748 | STubeHalfSpiral4a |
19749 | STubeHalfSpiral4b |
19750 | STubeHalf180Bend1a |
19751 | STubeHalf180Bend1b |
19752 | STubeHalf90Bend1a |
19753 | STubeHalf90Bend1b |
19754 | STubeHalf12_5mDip1 |
19755 | STubeHalf12_5mBump1 |
19756 | STubeHalfBowl1 |
19757 | STubeSupport1 |
19758 | STubeSupport2 |
19759 | STubeHalfLight1 |
19760 | STubeHalf5Bend1a |
19761 | STubeHalf5Bend1b |
19762 | STubeHalf5Bend2a |
19763 | STubeHalf5Bend2b |
19764 | STubeHalf45Bend1a |
19765 | STubeHalf45Bend1b |
19766 | STubeHalf15Bend1a |
19767 | STubeHalf15Bend1b |
19768 | STubeHalf15Bend2a |
19769 | STubeHalf15Bend2b |
19770 | STubeHalf45Bend3 |
19771 | STubeHalf45Bend4 |
Crushed Car Cube
19772 | CrushedCarCube1 |
Police and FBI Stuff
19773 | GunHolster1 |
19774 | PoliceBadge2 |
19775 | PoliceBadge3 |
19776 | FBIIDCard1 |
19777 | FBILogo1 |
19778 | InsigniaDetective1 |
19779 | InsigniaDetective2 |
19780 | InsigniaDetective3 |
19781 | InsigniaSergeant1 |
19782 | InsigniaSergeant2 |
19783 | InsigniaPOfficer2 |
19784 | InsigniaPOfficer3 |
19785 | InsigniaSeniorLdOff |
LCD TVs
Material index 1 is the LCD screen... it can be used to put any picture from a TXD file on the screen.
19786 | LCDTVBig1 |
19787 | LCDTV1 |
Objects added in 0.3.7 RC2 (82 objects)
The following objects (19788 to 19870) were added in SA-MP 0.3.7 RC2 and are not supplied with earlier versions! |
Modular Island Road Corner
19788 | 15x15RoadCorner1 |
Cubes
19789 | Cube1mx1m |
19790 | Cube5mx5m |
19791 | Cube10mx10m |
Normal Sized Keycard
19792 | SAMPKeycard1 |
Fire Wood Log
19793 | FireWoodLog1 |
LS Prison Walls and Gates
These objects are designed to replace the walls and gates at the LS Prison so you can add your own working gates. Use the new filterscript called "ls_prisonwalls" to see an example. Note that it is only included in the Filterscripts folder of the Windows 0.3.7 server package.
19794 | LSPrisonWalls1 |
19795 | LSPrisonGateEast |
19796 | LSPrisonGateSouth |
Police Visor Strobe
This object is designed to be used inside your vehicle on the visor (eg in an undercover police vehicle). It uses UV animation so the flashing is visible during the day and night.
19797 | PoliceVisorStrobe1 |
LS Apartments Car Park
This car park object is used with the replacement block of LS apartments (ID:19595). The filterscript called "ls_apartments1" shows an example of how it can be used... it can be found in the "filterscripts" folder of the Windows 0.3.7 server package.
19798 | LSACarPark1 |
Caligula's Casino Vault Door Edited
Edited to fix the pivot so it can be used with MoveObject() and also fixed the night vertex colours. Original object ID is 2634.
19799 | CaligulasVaultDoor |
LS BeachSide Car Park
This car park object is used with the replacement LS BeachSide building (IDs 19596 and 19597). The filterscript called "ls_beachside" shows an example of how the building can be used... it can be found in the "filterscripts" folder of the Windows 0.3.7 server package. It is created by default from lines defined in the SAMP.IPL file.
19800 | LSACarPark1 |
Balaclava
19801 | Balaclava1 |
Static Door
This door is the same as object ID 1502 except it is static. You can animate it opening and closing with the MoveObject() function.
19802 | GenDoorINT04Static |
Tow Truck Lights
These lights can be used on top of the tow truck. The light configuration was created by Vince. Note that they will only be visible at night.
19803 | TowTruckLights1 |
Padlock
19804 | Padlock1 |
Extracted Items
The whiteboard object below has a transparent material overlay (index 1) so you can use it with the SetObjectMaterialText() or SetPlayerObjectMaterialText() functions.
19805 | Whiteboard1 |
19806 | Chandelier1 |
19807 | Telephone1 |
19808 | Keyboard1 |
19809 | MetalTray1 |
19810 | StaffOnlySign1 |
19811 | BurgerBox1 |
19812 | BeerKeg1 |
19813 | ElectricalOutlet1 |
19814 | ElectricalOutlet2 |
19815 | ToolBoard1 |
19816 | OxygenCylinder1 |
19817 | CarFixerRamp1 |
19818 | WineGlass1 |
19819 | CocktailGlass1 |
19820 | AlcoholBottle1 |
19821 | AlcoholBottle2 |
19822 | AlcoholBottle3 |
19823 | AlcoholBottle4 |
19824 | AlcoholBottle5 |
19825 | SprunkClock1 |
19826 | LightSwitch1 |
19827 | LightSwitch2 |
19828 | LightSwitch3Off |
19829 | LightSwitch3On |
19830 | Blender1 |
19831 | Barbeque1 |
19832 | AmmoBox1 |
19833 | Cow1 |
19834 | PoliceLineTape1 |
19835 | CoffeeCup1 |
Objects That Use Particle.TXD
The objects below use textures from the Particle.TXD GTASA file. The grass clumps can be used to create a mowing RP job.
19836 | BloodPool1 |
19837 | GrassClump1 |
19838 | GrassClump2 |
19839 | GrassClump3 |
Animated Waterfalls
The objects below use UV animation to create moving water for a waterfall and/or river.
19840 | WaterFall1 |
19841 | WaterFall2 |
19842 | WaterFallWater1 |
Metal Panels
19843 | MetalPanel1 |
19844 | MetalPanel2 |
19845 | MetalPanel3 |
19846 | MetalPanel4 |
Leg of Ham
19847 | LegHam1 |
CargoBob Platform
This platform is designed to attach to the side of the CargoBob helicopter using the AttachObjectToVehicle function so you can carry people around.
19848 | CargoBobPlatform1 |
Modular Island House 1
These objects are designed to work with the other modular island objects above (IDs:19529 to 19552). Use the new filterscript called "modular_houses" to see an example... it can be found in the "filterscripts" folder of the Windows 0.3.7 server package.
19849 | MIHouse1Land |
19850 | MIHouse1Land2 |
19851 | MIHouse1Land3 |
19852 | MIHouse1Land4 |
19853 | MIHouse1Land5 |
19854 | MIHouse1Outside |
19855 | MIHouse1Inside |
19856 | MIHouse1IntWalls1 |
19857 | MIHouse1Door1 |
19858 | MIHouse1Door2 |
19859 | MIHouse1Door3 |
19860 | MIHouse1Door4 |
19861 | MIHouse1GarageDoor1 |
19862 | MIHouse1GarageDoor2 |
19863 | MIHouse1GarageDoor3 |
19864 | MIHouse1GarageDoor4 |
19865 | MIFenceWood1 |
19866 | MIFenceBlocks1 |
Non-Breakable Mail Box
This mail box is same as object ID 1478 except it is not dynamic (breakable) and the night vertex colours (NVC) have been fixed.
19867 | MailBox1 |
Non-Breakable Mesh Fences and Gate
These fence sections are the same as object IDs 1411 and 1412 except they are not dynamic (breakable).
19868 | MeshFence1 |
19869 | MeshFence2 |
This metal gate is the same as object ID 3036 except it is not dynamic (breakable).
19870 | MeshFence1 |
Objects added in 0.3.7 RC3 (138 objects)
The following objects (19871 to 19999 and 11682 to 11691) were added in SA-MP 0.3.7 RC3 and are not supplied with earlier versions! |
0.3.7 RC3 Stuff
19871 | CordonStand1 |
19872 | CarFixerRamp2 |
19873 | ToiletPaperRoll1 |
19874 | SoapBar1 |
This door is the same as object ID 2947 except it is not dynamic (breakable) and the pivot point has been moved.
19875 | CRDoor01New |
Dillimore Gas Station
Replaces object IDs 12853 and 12854 with an enterable version of the Dillimore Gas Station. Use the new filterscript called "dillimore_gas" to see an example.. it can be found in the "filterscripts" folder of the Windows 0.3.7 server package.
19876 | DillimoreGasExt1 |
19877 | DillimoreGasInt1 |
GTASA Skateboard
Edited to work as a normal object and added vertex colours.
19878 | Skateboard1 |
LS Wells Fargo
This building is a replacement for the LS Wells Fargo building (object ID 4007). It makes the car park enterable. Use the new filterscript called "ls_wellsfargo" to see an example... it can be found in the "filterscripts" folder of the Windows 0.3.7 server package.
19879 | WellsFargoBuild1 |
19880 | WellsFargoGrgDoor1 |
Kylie's Barn Fixed
This barn is the same as object ID 14871 except the collision (COL) has been fixed. Use the new filterscript called "kylies_barn" to see an example... it can be found in the "filterscripts" folder of the Windows 0.3.7 server package.
19881 | KylieBarnFixed1 |
Marco's Steak Cooked
This steak is the same as object ID 19582 except it is cooked.
19882 | MarcosSteak2 |
Slice of Bread
19883 | BreadSlice1 |
More Water Slide Sections
These objects are designed to work with the old existing object IDs 19070 to 19073. The old objects have also been updated to improve their look and fix some alpha rendering issues.
19884 | WSBend45Deg2 |
19885 | WSStraight2 |
19886 | WSStraight3 |
19887 | WSStart1 |
19888 | WSBend45Deg3 |
19889 | WSBend45Deg4 |
19890 | WSStraight4 |
The object below can be used to join these water slide sections to a tube.
19891 | WSTubeJoiner1 |
The object below can be used to join these water slide sections to a modular road.
19892 | WSRoadJoiner1 |
Laptop (Old Style)
Same laptop in open and closed positions. You can change the screen using the SetObjectMaterial() function on index 1. There are three screen variations in the TXD file (see below for picture):
- LaptopScreen1 = GTASA map screen (default)
- LaptopScreen2 = Text screen
- LaptopScreen3 = Police database screen
19893 | LaptopSAMP1 |
19894 | LaptopSAMP2 |
Ladder Fire Truck Lights
These lights can be used on top of the ladder fire truck. Note that they will only be visible at night.
19895 | LadderFireTruckLts1 |
Misc Items
19896 | CigarettePack1 |
19897 | CigarettePack2 |
19898 | OilFloorStain1 |
19899 | ToolCabinet1 |
19900 | ToolCabinet2 |
ANIM Objects
The objects below are ANIM objects (animated). They were added in the SA-MP 0.3c and 0.3.7 versions.
19901 | AnimTube |
19902 | EnExMarker4 |
Misc Items Continued
19903 | MechanicComputer1 |
19904 | ConstructionVest1 |
Area 51 (69) Buildings
These objects are basically the same as the original buildings but now with an interior. Use the new filterscript called "a51_base" to see an example (replaced buildings at A51 with gates that open and close)... it can be found in the "filterscripts" folder of the Windows 0.3.7 server package.
19905 | A51Building1 |
19906 | A51Building1GrgDoor |
19907 | A51Building2 |
19908 | A51Building2GrgDoor |
19909 | A51Building3 |
19910 | A51Building3GrgDoor |
The door below is designed to fit on the A51/69 Military Hangar (object ID 3268). It takes two doors to close the entrance.
19911 | A51HangarDoor1 |
Metal Gate and Big Fence
This gate is the same as object ID 980 except it has no signs on it and the pivot point is on the edge.
19912 | SAMPMetalGate1 |
Big metal fence which is useful for enclosing areas for events or mini-games.
19913 | SAMPBigFence1 |
Extracted from Cutscene IMG and Edited 2
19914 | CutsceneBat1 |
19915 | CutsceneCooker1 |
19916 | CutsceneFridge1 |
19917 | CutsceneEngine1 |
19918 | CutsceneBox1 |
19919 | CutscenePerch1 |
19920 | CutsceneRemote1 |
19921 | CutsceneToolBox1 |
Modular Kitchen
These objects can be used to assemble a modular kitchen in various ways.
19922 | MKTable1 |
19923 | MKIslandCooker1 |
19924 | MKExtractionHood1 |
19925 | MKWorkTop1 |
19926 | MKWorkTop2 |
19927 | MKWorkTop3 |
19928 | MKWorkTop4 |
19929 | MKWorkTop5 |
19930 | MKWorkTop6 |
19931 | MKWorkTop7 |
19932 | MKWallOvenCabinet1 |
19933 | MKWallOven1 |
19934 | MKCupboard1 |
19935 | MKCupboard2 |
19936 | MKCupboard3 |
19937 | MKCupboard4 |
19938 | MKShelf1 |
19939 | MKShelf2 |
19940 | MKShelf3 |
Misc Items 2
19941 | GoldBar1 |
19942 | PoliceRadio1 |
19943 | StonePillar1 |
19944 | BodyBag1 |
Checkpoints
These objects can be used as an alternative to the normal checkpoints.
19945 | CPSize16Red |
19946 | CPSize16Green |
19947 | CPSize16Blue |
Road Signs
A collection of various road signs.
19948 | SAMPRoadSign1 |
19949 | SAMPRoadSign2 |
19950 | SAMPRoadSign3 |
19951 | SAMPRoadSign4 |
19952 | SAMPRoadSign5 |
19953 | SAMPRoadSign6 |
19954 | SAMPRoadSign7 |
19955 | SAMPRoadSign8 |
19956 | SAMPRoadSign9 |
19957 | SAMPRoadSign10 |
19958 | SAMPRoadSign11 |
19959 | SAMPRoadSign12 |
19960 | SAMPRoadSign13 |
19961 | SAMPRoadSign14 |
19962 | SAMPRoadSign15 |
19963 | SAMPRoadSign16 |
19964 | SAMPRoadSign17 |
19965 | SAMPRoadSign18 |
19966 | SAMPRoadSign19 |
19967 | SAMPRoadSign20 |
19968 | SAMPRoadSign21 |
19969 | SAMPRoadSign22 |
19970 | SAMPRoadSign23 |
19971 | SAMPRoadSign24 |
19972 | SAMPRoadSign25 |
19973 | SAMPRoadSign26 |
19974 | SAMPRoadSign27 |
19975 | SAMPRoadSign28 |
19976 | SAMPRoadSign29 |
19977 | SAMPRoadSign30 |
19978 | SAMPRoadSign31 |
19979 | SAMPRoadSign32 |
The two signs below have a transparent material overlay (index 3) so you can use it with the SetObjectMaterialText() or SetPlayerObjectMaterialText() functions.
19980 | SAMPRoadSign33 |
19981 | SAMPRoadSign34 |
Speed limit signs.
19982 | SAMPRoadSign35 |
19983 | SAMPRoadSign36 |
19984 | SAMPRoadSign37 |
19985 | SAMPRoadSign38 |
19986 | SAMPRoadSign39 |
19987 | SAMPRoadSign40 |
19988 | SAMPRoadSign41 |
19989 | SAMPRoadSign42 |
19990 | SAMPRoadSign43 |
19991 | SAMPRoadSign44 |
19992 | SAMPRoadSign45 |
Extracted from Cutscene IMG and Edited 3
19993 | CutsceneBowl1 |
19994 | CutsceneChair1 |
19995 | CutsceneAmmoClip1 |
19996 | CutsceneFoldChair1 |
19997 | CutsceneGrgTable1 |
19998 | CutsceneLighterFl |
19999 | CutsceneChair2 |
Extracted from Cutscene IMG and Edited 3 Continued
11682 | CutsceneCouch1 |
11683 | CutsceneCouch2 |
11684 | CutsceneCouch3 |
11685 | CutsceneCouch4 |
Redsands West Casino Extracted and Edited Items
11686 | CBarSection1 |
11687 | CBarStool1 |
11688 | CWorkTop1 |
11689 | CBoothSeat1 |
11690 | CTable1 |
11691 | CTable2 |
Objects added in 0.3.7 RC4 (61 objects)
The following objects (11692 to 11753) were added in SA-MP 0.3.7 RC4 and are not supplied with earlier versions! |
A51 Replacement Land Bit
This object is designed to replace the land section at the Area 51 (69) Base (object ID 16203). Use the new filterscript called "a51_base" to see an example... it can be found in the "filterscripts" folder of the Windows 0.3.7 server package.
11692 | A51LandBit1 |
Hills
11693 | Hills250x250Grass1 |
11694 | Hill250x250Rocky1 |
11695 | Hill250x250Rocky2 |
11696 | Hill250x250Rocky3 |
Modular Rope Bridge
11697 | RopeBridgePart1 |
11698 | RopeBridgePart2 |
More Road Signs
The speed limit sign below has a transparent material overlay (index 3) so you can use it with the SetObjectMaterialText() or SetPlayerObjectMaterialText() functions.
11698 | SAMPRoadSign46 |
11700 | SAMPRoadSign47 |
Ambulance Lights
First object is with lights on and second is with lights off.
11701 | AmbulanceLights1 |
11702 | AmbulanceLights2 |
Magnetic Crane Object
This object is the same as object ID 1382 except GTASA will not automatically attach the crane cable and magnet to it.
11703 | MagnoCrane_03_2 |
Extracted Items 2
11704 | BDupsMask1 |
11705 | BlackTelephone1 |
11706 | SmallWasteBin1 |
11707 | TowelRack1 |
11708 | BrickSingle1 |
11709 | AbattoirSink1 |
11710 | FireExitSign1 |
11711 | ExitSign1 |
11712 | Cross1 |
11713 | FireExtPanel1 |
11714 | MaintenanceDoors1 |
11715 | MetalFork1 |
11716 | MetalKnife1 |
11717 | WooziesCouch1 |
11718 | SweetsSaucepan1 |
11719 | SweetsSaucepan2 |
11720 | SweetsBed1 |
11721 | Radiator1 |
11722 | SauceBottle1 |
11723 | SauceBottle2 |
11724 | FireplaceSurround1 |
11725 | Fireplace1 |
11726 | HangingLight1 |
11727 | PaperChaseLight1 |
11728 | PaperChasePhone1 |
11729 | GymLockerClosed1 |
11730 | GymLockerOpen1 |
11731 | WHeartBed1 |
11732 | WHeartBath1 |
11733 | WRockingHorse1 |
11734 | WRockingChair1 |
11735 | WBoot1 |
11736 | MedicalSatchel1 |
11737 | RockstarMat1 |
11738 | MedicCase1 |
Extracted from Marco's Bistro
11739 | MCake1 |
11740 | MCake2 |
11741 | MCake3 |
11742 | MCakeSlice1 |
11743 | MCoffeeMachine1 |
11744 | MPlate1 |
Hold All (Carry Bag) Edited
This object is the same as ID 2919 except it is smaller and not dynamic.
11745 | HoldAllEdited1 |
Misc Items 3
11746 | DoorKey1 |
11747 | Bandage1 |
11748 | BandagePack1 |
Cutscene Handcuffs
11749 | CSHandcuffs1 |
The handcuffs below are the same as above except they are folded in half so they can be attached to an officers belt.
11750 | CSHandcuffs2 |
Area Boundaries
11751 | AreaBoundary50m |
11752 | AreaBoundary10m |
11753 | AreaBoundary1m |