AttachCameraToObject
From SA-MP Wiki
Description:
You can use this function to attach the player camera to objects.
(playerid, objectid)
playerid | The ID of the player which will have your camera attached on object. |
objectid | The object id which you want to attach the player camera. |
Return Values:
This function does not return any specific values.
Note | You need to create the object first, before attempting to attach a player camera for that. |
Example Usage:
public OnPlayerCommandText(playerid, cmdtext[]) { if(!strcmp(cmdtext, "/attach", false)) { new object = CreateObject(1245, 0.0, 0.0, 3.0, 0.0, 0.0, 0.0); AttachCameraToObject(playerid, object); SendClientMessage(playerid, 0xFFFFFFAA, "Your camera is attached on object now."); return 1; } return 0; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- AttachCameraToPlayerObject: Attaches the player's camera to a player object.