PlayerTextDrawLetterSize
From SA-MP Wiki
Description:
Sets the width and height of the letters in a player-textdraw.
(playerid, PlayerText:text, Float:x, Float:y)
playerid | The ID of the player whose player-textdraw to set the letter size of |
text | The ID of the player-textdraw to change the letter size of |
Float:x | Width of a char. |
Float:y | Height of a char. |
Return Values:
This function does not return any specific values.
Example Usage:
MyTextDraw = CreatePlayerTextDraw(playerid, 100.0, 33.0,"Example TextDraw"); PlayerTextDrawLetterSize(playerid, MyTextDraw, 3.2 ,5.1);
Note | When using this function purely for the benefit of affecting the textdraw box, multiply 'Y' by 0.135 to convert to TextDrawTextSize-like measurements |
Tip | Fonts appear to look the best with an X to Y ratio of 1 to 4 (e.g. if x is 0.5 then y should be 2). |
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- CreatePlayerTextDraw: Create a player-textdraw.
- PlayerTextDrawDestroy: Destroy a player-textdraw.
- PlayerTextDrawColor: Set the color of the text in a player-textdraw.
- PlayerTextDrawBoxColor: Set the color of a player-textdraw's box.
- PlayerTextDrawBackgroundColor: Set the background color of a player-textdraw.
- PlayerTextDrawAlignment: Set the alignment of a player-textdraw.
- PlayerTextDrawFont: Set the font of a player-textdraw.
- PlayerTextDrawTextSize: Set the size of a player-textdraw box (or clickable area for PlayerTextDrawSetSelectable).
- PlayerTextDrawSetOutline: Toggle the outline on a player-textdraw.
- PlayerTextDrawSetShadow: Set the shadow on a player-textdraw.
- PlayerTextDrawSetProportional: Scale the text spacing in a player-textdraw to a proportional ratio.
- PlayerTextDrawUseBox: Toggle the box on a player-textdraw.
- PlayerTextDrawSetString: Set the text of a player-textdraw.
- PlayerTextDrawShow: Show a player-textdraw.
- PlayerTextDrawHide: Hide a player-textdraw.