OnVehicleRespray
From SA-MP Wiki
Description:
This callback is called when a player exits a mod shop, even if the colors weren't changed. Watch out, the name is ambiguous, Pay 'n' Spray shops don't call this callback.
(playerid, vehicleid, color1, color2)
playerid | The ID of the player that is driving the vehicle. |
vehicleid | The ID of the vehicle that was resprayed. |
color1 | The color that the vehicle's primary color was changed to. |
color2 | The color that the vehicle's secondary color was changed to. |
Return Values:
Returning 0 in this callback will deny the colour change. Returning 1 will allow it. This can be used to prevent hackers from changing vehicle colours using cheats.
- It is always called first in gamemode so returning 0 there also blocks other filterscripts from seeing it.
Notes |
Fix here: http://pastebin.com/G81da7N1 |
Example Usage:
public OnVehicleRespray(playerid, vehicleid, color1, color2) { new string[48]; format(string, sizeof(string), "You resprayed vehicle %d to colors %d and %d!", vehicleid, color1, color2); SendClientMessage(playerid, COLOR_GREEN, string); return 1; }
Related Functions
The following functions might be useful, as they're related to this callback in one way or another.
- ChangeVehicleColor: Set the color of a vehicle.
- ChangeVehiclePaintjob: Change the paintjob on a vehicle.
Related Callbacks
The following callbacks might be useful as well, as they are related to this callback in one way or another.
- OnVehiclePaintjob: Called when a vehicle's paintjob is changed.
- OnVehicleMod: Called when a vehicle is modded.
- OnEnterExitModShop: Called when a vehicle enters or exits a mod shop.