GetPlayerTargetPlayer
From SA-MP Wiki
Description:
Check who a player is aiming at.
(playerid)
playerid | The ID of the player to get the target of. |
Return Values:
The ID of the target player, or INVALID_PLAYER_ID if none.
Important |
|
Example Usage:
public OnPlayerUpdate(playerid) { // Store the ID new targetplayer = GetPlayerTargetPlayer(playerid); if(GetPlayerTeam(targetplayer) == GetPlayerTeam(playerid) && targetplayer != INVALID_PLAYER_ID) { GameTextForPlayer(playerid, "~R~do not shoot at team-mates!", 5000, 3); } }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- GetPlayerCameraFrontVector: Get the player's camera front vector
Related Callbacks
The following callbacks might be useful, as they're related to this function in one way or another.
- OnPlayerGiveDamage: This callback is called when a player gives damage.
- OnPlayerTakeDamage: This callback is called when a player takes damage.