GetPlayerTeam
From SA-MP Wiki
Description:
Get the ID of the team the player is on.
(playerid)
playerid | The ID of the player to get the team of. |
Return Values:
- 0-254: The player's team. (0 is a valid team)
- 255: Defined as NO_TEAM. The player is not on any team.
- -1: The function failed to execute. Player is not connected.
Example Usage:
public OnPlayerSpawn(playerid) { // Players who are in team 1 should spawn at Las Venturas airport. if(GetPlayerTeam(playerid) == 1) SetPlayerPos(playerid, 1667.8909, 1405.5618, 10.7801); return 1; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- SetPlayerTeam: Set a player's team.
- SetTeamCount: Set the number of teams available.