GetPlayerAnimationIndex
From SA-MP Wiki
Description:
Returns the index of any running applied animations.
(playerid)
playerid | ID of the player of whom you want to get the animation index of. |
Return Values:
0 if there is no animation applied
Example Usage:
public OnPlayerUpdate(playerid) { if(GetPlayerAnimationIndex(playerid)) { new animlib[32]; new animname[32]; new msg[128]; GetAnimationName(GetPlayerAnimationIndex(playerid),animlib,32,animname,32); format(msg, 128, "Running anim: %s %s", animlib, animname); SendClientMessage(playerid, 0xFFFFFFFF, msg); } return 1; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- GetAnimationName: Get the animation library/name for the index.