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Shows 'game text' (on-screen text) for a certain length of time for a specific player.

(playerid, const string[], time, style)
playeridThe ID of the player to show the gametext for.
const string[]The text to be displayed.
timeThe duration of the text being shown in milliseconds.
styleThe style of text to be displayed.

Return Values:

  • 1: The function executed successfully. Success is reported when the style and/or time is invalid. Nothing will happen though (no text displayed). May also cause game crashes.
  • 0: The function failed to execute. This means either the string is null or the player is not connected.

Example Usage:

public OnPlayerDeath(playerid, killerid, reason)
    GameTextForPlayer(playerid, "Wasted", 5000, 2);
    return 1;

Related Functions

The following functions may be useful, as they are related to this function in one way or another.

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