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This function was added in SA-MP 0.3z R2-2 and will not work in earlier versions!


Creates an explosion that is only visible to a single player. This can be used to isolate explosions from other players or to make them only appear in specific virtual worlds.

(playerid, Float:X, Float:Y, Float:Z, type, Float:Radius)
playeridThe ID of the player to create the explosion for.
Float:XThe X coordinate of the explosion.
Float:YThe Y coordinate of the explosion.
Float:ZThe Z coordinate of the explosion.
typeThe explosion type.
Float:RadiusThe radius of the explosion.

Return Values:

This function always returns 1, even if the function failed to excute (player doesn't exist, invalid radius, or invalid explosion type).



There is a limit as to how many explosions can be seen at once by a player. This is roughly 10.

Example Usage:

if (strcmp(cmdtext, "/burnme", true) == 0)
    new Float:POS[3];
    GetPlayerPos(playerid, POS[0], POS[1], POS[2]);
    CreateExplosionForPlayer(playerid, POS[0], POS[1], POS[2], 1, 10.0);
    return 1;

Related Functions

The following functions may be useful, as they are related to this function in one way or another.

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