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Adds an item to a specified menu.

(Menu:menuid, column, title[])
menuidThe menu id to add an item to.
columnThe column to add the item to.
title[]The title for the new menu item.

Return Values:

The index of the row this item was added to.



  • Crashes when passed an invalid menu ID.
  • You can only have 12 items per menu (13th goes to the right side of the header of column name (colored), 14th and higher not display at all).
  • You can only use 2 columns (0 and 1).
  • You can only add 8 color codes per one item (~r~, ~g~ etc.).
  • Maximum length of menu item is 31 symbols.

Example Usage:

new Menu:examplemenu;
public OnGameModeInit()
    examplemenu = CreateMenu("Your Menu", 2, 200.0, 100.0, 150.0, 150.0);
    AddMenuItem(examplemenu, 0, "item 1");
    AddMenuItem(examplemenu, 0, "item 2");
    return 1;

Related Functions

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Related Callbacks

The following callbacks might be useful, as they're related to this function in one way or another.

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