AttachCameraToPlayerObject

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AttachCameraToPlayerObject was added in SA-MP 0.3e This function was added in SA-MP 0.3e and will not work in earlier versions!


Description:

Attaches a player's camera to a player-object. The player is able to move their camera while it is attached to an object. Can be used with MovePlayerObject and AttachPlayerObjectToVehicle.


Parameters:
(playerid, playerobjectid)
playeridThe ID of the player which will have their camera attached to a player-object.
playerobjectidThe ID of the player-object to which the player's camera will be attached.


Return Values:

This function does not return any specific values.


Image:32px-Ambox_warning_orange.png

Note

The player-object must be created before attempting to attach the player's camera to it.


Example Usage:

public OnPlayerCommandText(playerid, cmdtext[])
{
    if(!strcmp(cmdtext, "/attach", false))
    {
        new playerobject = CreatePlayerObject(playerid, 1245, 0.0, 0.0, 3.0, 0.0, 0.0, 0.0);
        AttachCameraToPlayerObject(playerid, playerobject);
        SendClientMessage(playerid, 0xFFFFFFAA, "Your camera is now attached to an object.");
        return 1;
    }
    return 0;
}

Related Functions

The following functions may be useful, as they are related to this function in one way or another.

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