TogglePlayerControllable

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Description:

Toggles whether a player can control their character or not. The player will also be unable to move their camera.


Parameters:
(playerid, toggle)
playeridThe ID of the player to toggle the controllability of
toggle0 to make them uncontrollable, 1 to make them controllable.


Return Values:

  • 1: The function executed successfully.
  • 0: The function failed to execute. The player specified does not exist.


Example Usage:

public OnPlayerCommandText(playerid, cmdtext[])
{
     // Freezes a player when they types /freezeme
     if(strcmp(cmdtext, "/freezeme", true) == 0)
     {
          TogglePlayerControllable(playerid,0);
          return 1;
     }
     // Unfreezes a player when they types /unfreezeme
     if(strcmp(cmdtext, "/unfreezeme", true) == 0)
     {
          TogglePlayerControllable(playerid,1);
          return 1;
     }
     return 0;
}
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