TogglePlayerClock
From SA-MP Wiki
Description:
Toggle the in-game clock (top-right corner) for a specific player. When this is enabled, time will progress at 1 minute per second. Weather will also interpolate (slowly change over time) when set using SetWeather/SetPlayerWeather.
Note | Time is not synced with other players! Time can be synced using SetPlayerTime. |
(playerid, toggle)
playerid | The player whose clock you want to enable/disable |
toggle | 1 to show and 0 to hide. Hidden by default. |
Return Values:
- 1: The function executed successfully.
- 0: The function failed to execute. The specified player does not exist.
Example Usage:
public OnPlayerConnect(playerid) { TogglePlayerClock(playerid, 1); // Show the clock return 1; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- GetPlayerTime: Get the time of a player.
- SetPlayerTime: Set a player's time.
- SetWorldTime: Set the global server time.