SetPlayerSkillLevel
From SA-MP Wiki
Description:
Set the skill level of a certain weapon type for a player.
(playerid, skill, level)
playerid | The ID of the player to set the weapon skill of. |
skill | The weapon to set the skill of. |
level | The skill level to set for that weapon, ranging from 0 to 999. A level out of range will max it out. |
Return Values:
- 1: The function was executed successfully.
- 0: The function failed to execute. This means the player specified does not exist.
Important | The skill parameter is NOT the weapon ID, it is the skill type. Click here for a list of skill types. |
Example Usage:
public OnPlayerSpawn(playerid) { SetPlayerSkillLevel(playerid, WEAPONSKILL_SAWNOFF_SHOTGUN, 1); // This will make the player use single-handed sawn-off shotguns. return 1; }
Related Functions
The following functions may be helpful as they relate to this function in one way or another.
- SetPlayerArmedWeapon: Set a player's armed weapon.
- GivePlayerWeapon: Give a player a weapon.