SetPlayerShopName
From SA-MP Wiki
Description:
Loads or unloads an interior script for a player (for example the ammunation menu).
(playerid, shopname[])
playerid | The ID of the player to load the interior script for. |
shopname[] | The shop script to load. Leave blank ("") to unload scripts. |
Return Values:
This function does not return any specific values.
public OnPlayerCommandText(playerid, cmdtext[]) { if(!strcmp("/enter", cmdtext)) { SetPlayerInterior(playerid, 5); SetPlayerPos(playerid, 372.5565, -131.3607, 1001.4922); SetPlayerShopName(playerid,"FDPIZA"); SendClientMessage(playerid,0xFFFFFFFF,"Welcome to Pizza Stack!"); return 1; } return 0; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- DisableInteriorEnterExits: Disable the yellow door markers.
- SetPlayerInterior: Set a player's interior.