SetPlayerObjectNoCameraCol
From SA-MP Wiki
Description:
Toggles a player object camera collision.
(playerid)
playerid | The playerID the object belongs to. |
objectid | The ID of the object you want to toggle. |
Return Values:
1 - Regardless of if the object exists or not.
Example Usage:
public OnPlayerObjectMoved(playerid, objectid) { new Float:objX, Float:objY, Float:objZ; GetPlayerObjectPos(playerid, objectid, objX, objY, objZ); if(objX >= 3000.0 && objY >= 3000.0) { SetPlayerObjectNoCameraCol(playerid, objectid); } return 1; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- SetObjectNoCameraCol: Disables collisions between camera and object.