SetPlayerObjectNoCameraCol

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SetPlayerObjectNoCameraCol was added in SA-MP 0.3.7 This function was added in SA-MP 0.3.7 and will not work in earlier versions!


Description:

Toggles a player object camera collision.


Parameters:
(playerid)
playeridThe playerID the object belongs to.
objectidThe ID of the object you want to toggle.


Return Values:

1 - Regardless of if the object exists or not.


Image:32px-Ambox_warning_orange.png

Note

This does not work inside the normal SA map boundaries.

Example Usage:

public OnPlayerObjectMoved(playerid, objectid)
{
    new Float:objX, Float:objY, Float:objZ;
    GetPlayerObjectPos(playerid, objectid, objX, objY, objZ);
    if(objX >= 3000.0 && objY >= 3000.0)
    {
        SetPlayerObjectNoCameraCol(playerid, objectid);
    }
    return 1;
}

Related Functions

The following functions may be useful, as they are related to this function in one way or another.

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