SetPlayerFacingAngle
From SA-MP Wiki
Description:
Set a player's facing angle (Z rotation).
(playerid, Float:ang)
| playerid | The ID of the player to set the facing angle of. | 
| Float:ang | The angle the player should face. | 
Return Values:
- 1: The function executed successfully.
 -  0: The function failed to execute. The player specified does not exist.
 
Example Usage: 
SetPlayerFacingAngle( playerid, 0 ); //Player faces north
        north (0)
           |
(90) west-   -east (270)      (Good way to remember: Never Eat Shredded Wheat)
           |
        south (180)
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- GetPlayerFacingAngle: Check where a player is facing.
 
- SetPlayerPos: Set a player's position.
 
