OnPlayerStreamOut
From SA-MP Wiki
Description:
This callback is called when a player is streamed out from some other player's client.
Note | This callback can also be called by NPC. |
(playerid, forplayerid)
playerid | The player who has been destreamed. |
forplayerid | The player who has destreamed the other player. |
Return Values:
This callback does not handle returns.
- It is always called first in filterscripts.
Example Usage:
public OnPlayerStreamOut(playerid, forplayerid) { new string[80]; format(string, sizeof(string), "Your computer has just unloaded player ID %d", playerid); SendClientMessage(forplayerid, 0xFF0000FF, string); return 1; }
Related Callbacks
The following callbacks might be useful as well, as they are related to this callback in one way or another.
- OnPlayerStreamIn: Called when a player streams in for another player.
- OnActorStreamOut: Called when an actor is streamed out by a player.
- OnVehicleStreamOut: Called when a vehicle streams out for a player.