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Called when a player changes interior. Can be triggered by SetPlayerInterior or when a player enter/exits a building.

(playerid, newinteriorid, oldinteriorid)
playeridThe playerid who changed interior.
newinterioridThe interior the player is now in.
oldinterioridThe interior the player was in before.

Return Values:

This callback does not handle returns.
  • It is always called first in gamemode.

Example Usage:

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
    new string[42];
    format(string, sizeof(string), "You went from interior %d to interior %d!", oldinteriorid, newinteriorid);
    SendClientMessage(playerid, COLOR_ORANGE, string);
    return 1;

Related Functions

The following functions might be useful, as they're related to this callback in one way or another.

Related Callbacks

The following callbacks might be useful as well, as they are related to this callback in one way or another.

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