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NPC:OnClientMessage was added in SA-MP 0.3a This NPC callback was added in SA-MP 0.3a and will not work in earlier versions!


This callback gets called whenever the NPC sees a ClientMessage. This will be everytime a SendClientMessageToAll function is used and everytime a SendClientMessage function is sent towards the NPC. This callback won't be called when someone says something. For a version of this with player text, see NPC:OnPlayerText.

(color, text[])
colorThe color the ClientMessage is.
text[]The actual message.

Return Values:

This callback does not handle returns.


public OnClientMessage(color, text[])
    if(strfind(text,"Bank Balance: $0") != -1) SendChat("I am poor :(");

Related Callbacks

The following callbacks might be useful as well, as they are related to this callback in one way or another.

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