Map Icon Style
From SA-MP Wiki
To be used with SetPlayerMapIcon's 'type' parameter.
Each checkpoint shows either in close range only or tied to edge od radar Each map icon can also have a checkpoint-like marker in main world (remember to uye XYZ coords not just xy when using this)
ID | Constant | Has checkpoint marker | Radar map range |
0 | MAPICON_LOCAL | No | Close proximity only |
1 | MAPICON_GLOBAL | No | Show on radar edge as long as in range |
2 | MAPICON_LOCAL_CHECKPOINT | Yes | Close proximity only |
3 | MAPICON_GLOBAL_CHECKPOINT | Yes | Show on radar edge as long as in range |