GetPlayerCameraUpVector
From SA-MP Wiki
Description:
This function returns the vector, that points to the upside of the camera's view, or, in other words, to the middle top of your screen.
(playerid, &Float:x, &Float:y, &Float:z)
playerid | The ID of the player you want to obtain the camera upvector of |
Float:x | A float to store the X coordinate, passed by reference. |
Float:y | A float to store the Y coordinate, passed by reference. |
Float:z | A float to store the Z coordinate, passed by reference. |
Return Values:
- The position is stored in the specified variables.
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- GetPlayerCameraPos: Find out where the player's camera is.
- GetPlayerCameraFrontVector: Get the player's camera front vector