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GetPlayerCameraUpVector was added in SA-MP 0.3a This function was added in SA-MP 0.3a and will not work in earlier versions!


This function returns the vector, that points to the upside of the camera's view, or, in other words, to the middle top of your screen.



This function was removed in SA-MP version 0.3b

(playerid, &Float:x, &Float:y, &Float:z)
playeridThe ID of the player you want to obtain the camera upvector of
Float:xA float to store the X coordinate, passed by reference.
Float:yA float to store the Y coordinate, passed by reference.
Float:zA float to store the Z coordinate, passed by reference.

Return Values:

  • The position is stored in the specified variables.

Related Functions

The following functions may be useful, as they are related to this function in one way or another.

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