SetPlayerSpecialAction
From SA-MP Wiki
Description:
This function allows to set players special action.
(playerid, actionid)
playerid | The player that should perform the action |
actionid | The action that should be performed. |
Return Values:
- 1: The function executed successfully.
- 0: The function failed to execute. This means the player is not connected.
Note | Removing jetpacks from players by setting their special action to 0 causes the sound to stay until death. |
Example Usage:
if(strcmp(cmd, "/handsup", true) == 0) { SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP); return 1; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- GetPlayerSpecialAction: Get a player's current special action.
- ApplyAnimation: Apply an animation to a player.