SetPlayerPosFindZ

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Description:

This sets the players position then adjusts the players z-coordinate to the nearest solid ground under the position.


Parameters:
(playerid, Float:x, Float:y, Float:z)
playeridThe ID of the player to set the position of.
Float:xThe X coordinate to position the player at.
Float:yThe X coordinate to position the player at.
Float:zThe Z coordinate to position the player at.


Return Values:

  • 1: The function executed successfully.
  • 0: The function failed to execute. This means the player specified does not exist.


Image:32px-Circle-style-warning.png

Important
Note

This function does not work if the new coordinates are far away from where the player currently is. The Z height will be 0, which will likely put them underground. It is highly recommended that the MapAndreas plugin be used instead.


Example Usage:

SetPlayerPosFindZ(playerid, 1234.5, 1234.5, 1000.0);

Related Functions

The following functions may be useful, as they are related to this function in one way or another.


Related Callbacks

The following callbacks might be useful, as they're related to this function in one way or another.

  • OnPlayerClickMap: Called when a player sets a waypoint/target on the pause menu map.
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