SetMenuColumnHeader
From SA-MP Wiki
Description:
Sets the caption of a column in a menu.
(menuid, column, text[])
menuid | ID of the menu to change. |
column | The column (0 or 1) to set the header of. |
text[] | The caption text for the column. |
Return Values:
This function does not return any specific values.
Example Usage:
new Menu:TestMenu; // There are two rows in this menu TestMenu = CreateMenu("Menu Header", 2, 200.0, 100.0, 150.0, 150.0); SetMenuColumnHeader(TestMenu, 0, "Row 1"); SetMenuColumnHeader(TestMenu, 1, "Row 2"); // Add menu items to it. AddMenuItem(TestMenu, 0, "Row1 Item1"); AddMenuItem(TestMenu, 1, "Row2 Item1");
Important | Note that you can add only 12 items with AddMenuItem. The 13th object of a menu would replace the header of the column which is correctly set with this function. |
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- AddMenuItem: Add an item to a menu.
- CreateMenu: Create a menu.
Related Callbacks
The following callbacks might be useful, as they're related to this function in one way or another.
- OnPlayerSelectedMenuRow: Called when a player selected a row in a menu.