SendPlayerMessageToPlayer
From SA-MP Wiki
Description:
Sends a message in the name of a player to another player on the server. The message will appear in the chat box but can only be seen by the user specified with 'playerid'. The line will start with the sender's name in their color, followed by the message in white.
(playerid, senderid, const message[])
playerid | The ID of the player who will receive the message. |
senderid | The sender's ID. If invalid, the message will not be sent. |
const message[] | The message that will be sent. |
Return Values:
This function does not return any specific values.
Important | Avoid using format specifiers in your messages without formatting the string that is sent. It will result in crashes otherwise. |
Example Usage:
public OnPlayerCommandText(playerid, cmdtext[]) { if(!strcmp(cmdtext, "/hello", true)) { SendPlayerMessageToPlayer(0, playerid, "Hello ID 0!"); //Will send a message to the user with the ID 0 in the name of the user who typed '/hello'. // Assuming 'playerid' is called Tenpenny, the output will be 'Tenpenny: Hello ID 0!' return 1; } return 0; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- SendPlayerMessageToAll: Force a player to send text for all players.
- SendClientMessage: Send a message to a certain player.
- SendClientMessageToAll: Send a message to all players.
Related Callbacks
The following callbacks might be useful, as they're related to this function in one way or another.
- OnPlayerText: Called when a player sends a message via the chat.