DestroyObject PT
From SA-MP Wiki
Description:
Destroi (remove) o objeto do mapa.
(objectid)
objectid | O ID do objeto a ser removido/deletado. |
Retorno | Esta função não retorna um valor especifico. |
Important | Esta função só remove objetos criados usando CreateObject. Para remover objetos nativos(do próprio mapa do GTA) use RemoveBuildingForPlayer. |
public OnObjectMoved(objectid) { DestroyObject(objectid); return 1; }
Funções Relacionadas
As seguintes funções podem ser úteis, pois estão de alguma forma, relacionadas a esta função.
- CreateObject: Create an object.
- IsValidObject: Checks if a certain object is vaild.
- MoveObject: Move an object.
- StopObject: Stop an object from moving.
- SetObjectPos: Set the position of an object.
- SetObjectRot: Set the rotation of an object.
- GetObjectPos: Locate an object.
- GetObjectRot: Check the rotation of an object.
- AttachObjectToPlayer: Attach an object to a player.
- CreatePlayerObject: Create an object for only one player.
- DestroyPlayerObject: Destroy a player object.
- IsValidPlayerObject: Checks if a certain player object is vaild.
- MovePlayerObject: Move a player object.
- StopPlayerObject: Stop a player object from moving.
- SetPlayerObjectPos: Set the position of a player object.
- SetPlayerObjectRot: Set the rotation of a player object.
- GetPlayerObjectPos: Locate a player object.
- GetPlayerObjectRot: Check the rotation of a player object.
- AttachPlayerObjectToPlayer: Attach a player object to a player.